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How is this achieved ?
Posted: Mon Jun 10, 2013 3:25 am
by pipcleo
I need to achieve an image result similar to this....
Any ideas on what processes and filters were used ?
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ImageShack.us
Re: How is this achieved ?
Posted: Mon Jun 10, 2013 11:36 am
by Michael Betke
Maybe check Ronens Blog entry about non photorealistic rendering.
Lots of Photoshop with a base model only.
http://www.ronenbekerman.com/making-of- ... ball-game/
He has more of this kind of making-offs there.
Re: How is this achieved ?
Posted: Mon Jun 10, 2013 2:40 pm
by hatts
I'm seeing mostly just some added grain as well as a subtle coloration overlay
It would be as simple as rendering in full color as usual, and then some adjustment layers in Photoshop to add noise and subtly sweep some color across the image
Re: How is this achieved ?
Posted: Mon Jun 10, 2013 4:41 pm
by pipcleo
no water color or pencil emulation thrown into the mix ?
Re: How is this achieved ?
Posted: Mon Jun 10, 2013 6:37 pm
by hatts
Could be, but this is a compressed 500x500 JPEG and it's hard to discern what's grain, JPEG lossiness, and "effects."
Re: How is this achieved ?
Posted: Mon Jun 10, 2013 11:45 pm
by bograt
I agree with hatts about the resolution but to my eyes there are some watercolour like effects particularly on the glass ceiling.
I have seen many similar works at
http://www.cgarchitect.com/ have a look there and I'm sure you will find what your after
Re: How is this achieved ?
Posted: Tue Jun 11, 2013 10:28 am
by Burkhard
Maybe you can find something interesting. This is related to Sketchup, but the most processes are independent from your 3D Modeler.
http://www.sketchupartists.org/tutorial ... photoshop/