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New Lagoa - unbiased render in a browser (no software)!

Posted: Fri Apr 12, 2013 3:57 pm
by oz42
Thiago Costa (of Softimage Lagoa Mutliphysics fame) (and others) has been busy again!

This time they have created a browser based rendering solution - you actually use his cloud based renderfarm in a browser window! No hardware, no software at you end!

I've only just started playing with it but the potential is amazing; imports obj's, apply BRDF materials and beautiful unbiased progressive renders in a web browser!

And there are some great collaboration tools to allow your client to see what you are rendering, live (maybe have it's downside, if they're constantly making changes!)

http://home.lagoa.com

Best of all, free users get a small amount of small amount of free render time!

P.S. Chinny (of Softimage fame) does the tutorial videos!

(good breakdown of what it does here - http://support.lagoa.com/lagoafaq/)

Re: New Lagoa - unbiased render in a browser (no software)!

Posted: Fri Apr 12, 2013 4:35 pm
by numerobis

Re: New Lagoa - unbiased render in a browser (no software)!

Posted: Fri Apr 12, 2013 8:24 pm
by bograt

Re: New Lagoa - unbiased render in a browser (no software)!

Posted: Sun Apr 14, 2013 7:12 pm
by AndreD
is“nt "Explorer" a MS brand?!

Re: New Lagoa - unbiased render in a browser (no software)!

Posted: Mon Apr 15, 2013 5:50 pm
by Bubbaloo
LOL Everybody is proclaiming "physically accurate" these days. Did you see that glass sphere? Laughable. And it appeared to be slower than Fire on my local computer even with the simplest of scenes.

Re: New Lagoa - unbiased render in a browser (no software)!

Posted: Tue Apr 16, 2013 2:49 pm
by RobMitchell
Bubbaloo wrote:LOL Everybody is proclaiming "physically accurate" these days. Did you see that glass sphere? Laughable. And it appeared to be slower than Fire on my local computer even with the simplest of scenes.
Completely true, but if this free (to an extent...), publicly available program was as good as my expensive Maxwell license I'd be pretty annoyed. :p It's obviously not on the same level as most commercial stuff out there, but I think it's very impressive to be able to do this from a browser and I'm glad to see people pushing this technology.

Interesting to see where it'll be in years to come.

Re: New Lagoa - unbiased render in a browser (no software)!

Posted: Tue Apr 16, 2013 3:26 pm
by polynurb
RobMitchell wrote: Interesting to see where it'll be in years to come.
when we have symmetric 100Mbit+ internet connections for uploading stuff. (without paying hundreds of euros for it)

i think this is the most limiting aspect of all cloud based approaches.. and it is unfortunate that it will still take years until we have a widespread access to high upload speeds for acceptable prices.

on my last project, i was sitting at the client with my 12", rpd-vpned (over my phone) to the dual xeon at work, showing him a very heavy scene in FIRE realtime. This is ok for presenting/discussing.. not so much for working, but again is limited by upload speeds and could run much smoother.
kind of my own cloud :)

Re: New Lagoa - unbiased render in a browser (no software)!

Posted: Tue Apr 16, 2013 3:41 pm
by hatts
Nitpick the quality all you want, this is still an astounding tool. Zero cost (for basic use) and hardly any local hardware resource use, plus node based BRDF realtime rendering; I'm floored.
polynurb wrote:when we have symmetric 100Mbit+ internet connections for uploading stuff.
I definitely get your sentiment and usually I agree (when discussing "the cloud") but for rendering I think it's more complicated; the bottleneck will not always been the internet connection. For some projects, even if you factor in the long wait as you upload your files, you might save so much time by rendering on a massive node cluster (vs. your local hardware) that it's worth it.