Hypothetically, rendering: how long is long enough?
Posted: Mon Feb 06, 2012 5:41 pm
When rendering I typically let it cook until I'm happy with it (or a dead line is looming). So my question is, how long is long enough? I've occasionally played with rendering gem stones for fun and it seems like they will never clear of all the little spectral noise dots. What if they ran for a month, a year, 10 years? Does a render (forget the gem sample) continuously get better, or is there a point where it doesn't or can't get any better? How does one know? Is there a quantitative way to know, and if so could there be a little box that says "This render will be BEST finished in XX time" or given the psychology of people would that freak them out to see it may take 2 years to reach "done"?
Just thinking out loud...

Just thinking out loud...