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Octane - new GPU unbiased renderer

Posted: Mon Jan 11, 2010 7:05 pm
by JTB
http://www.refractivesoftware.com/

(Next week, look for the demo...)

Fully GPU Accelerated ...Fully Interactive...Fully Unbiased
Octane Render is the worlds first GPU based, un-biased, physically based renderer. As opposed to the handfull of processor cores available in CPU's, the GPU typically has hundreds of cores for parallel processing making it the best resource for rendering in your computer. Yet, to date no other software makes use of it in the way that Octane does. With even a single mid-range GPU you can typically expect to see a 1000%-1500% (10X to 15X) speed increase over a typical un-biased, CPU based renderer.

Re: Octane - new GPU unbiased renderer

Posted: Mon Jan 11, 2010 7:13 pm
by yolk
..and i will never have to work again! :D

Re: Octane - new GPU unbiased renderer

Posted: Mon Jan 11, 2010 7:25 pm
by yolk
only 99 euros for the beta..i like that :)

Re: Octane - new GPU unbiased renderer

Posted: Mon Jan 11, 2010 8:05 pm
by alexxx_95
very impressive :shock: :shock: an average of 5-10 min for an image it's amazing, sometime just few secondes :shock:
fully interactive and nice feature : interactive depth of field ....

Re: Octane - new GPU unbiased renderer

Posted: Mon Jan 11, 2010 8:07 pm
by yolk
..and bounce control :lol:

Re: Octane - new GPU unbiased renderer

Posted: Mon Jan 11, 2010 8:14 pm
by numerobis
:shock: :shock: :shock:

very cool!!! 8) :mrgreen:

hopefully mxw will follow... finally

Re: Octane - new GPU unbiased renderer

Posted: Mon Jan 11, 2010 9:39 pm
by Bubbaloo
It has potential. It seems to be very limited right now (and for 1.0 release). I'm keeping my eye on it!

Re: Octane - new GPU unbiased renderer

Posted: Mon Jan 11, 2010 9:42 pm
by yolk
Bubbaloo wrote:I'm keeping my eye on it!
and with the other eye you're watching 'blade runner'..right? :D

Re: Octane - new GPU unbiased renderer

Posted: Mon Jan 11, 2010 10:27 pm
by Asmithey
WOW!! If only Maxwell could render that fast... :shock:
Sorry had to say it :oops:

Re: Octane - new GPU unbiased renderer

Posted: Mon Jan 11, 2010 11:54 pm
by zdeno
maxwell will

NL is working on GPU render in this moment.

Re: Octane - new GPU unbiased renderer

Posted: Tue Jan 12, 2010 12:47 am
by Maximus3D
It's impressive, at a equally impressive price! i wish i had money so i could buy it.

But i doubt Maxwell will go down that road, it's not in line with NL's style to cut corners and make Maxwell render realtime like that. I can't see NL pushing Maxwell in that direction, nope never gonna happen! not in my lifetime..

/ Max

Re: Octane - new GPU unbiased renderer

Posted: Tue Jan 12, 2010 12:56 am
by Bubbaloo
Maximus3D wrote:It's impressive, at a equally impressive price! i wish i had money so i could buy it.

But i doubt Maxwell will go down that road, it's not in line with NL's style to cut corners and make Maxwell render realtime like that. I can't see NL pushing Maxwell in that direction, nope never gonna happen! not in my lifetime..

/ Max
It has nothing to do with cutting corners. It's all about taking full advantage of available hardware. I think NL's in it for the long haul, so doesn't want to invest too much R&D time towards such a young technology. With Octane, you have to have a certain video card to use it... It's like the beta vs. vhs... or Blueray vs. HD-DVD situation. You don't want to be the company who has invested mucho money in the technology standard that fails. I think Maxwell will go that direction when the technology is more mainstream. That's just my thoughts though.

Re: Octane - new GPU unbiased renderer

Posted: Tue Jan 12, 2010 12:57 am
by m-Que
zdeno wrote:maxwell will

NL is working on GPU render in this moment.
Seriously??? Can we get more details?
Something tells me it's a bad joke...

Re: Octane - new GPU unbiased renderer

Posted: Tue Jan 12, 2010 4:44 am
by zdeno
Bubbaloo wrote:. With Octane, you have to have a certain video card to use it
Yes but now You have to have at least 8 cores to work with maxwell with any smell of fluency. CG artists always have to invest in hardware, and one GCards with CUDA it,s not so expensive as for example 6 rendernodes, not mentioning this (self-censored) new license policy +6rendernodes $.
Bubbaloo wrote:It's like the beta vs. vhs... or Blueray vs. HD-DVD situation. You don't want to be the company who has invested mucho money in the technology standard that fails. I think Maxwell will go that direction when the technology is more mainstream. That's just my thoughts though.
It seems like GCard computing is already working, adobe phshop use CUDA, all mainstream renderengines doing something with "realtime" rendering. This is powerfull and cheap as hell.

NL is workin' on this too . but if not . there will be no V3 relase.

NL almost solved all issues with quality of images, seems like only reason that we didn,t flush vray, mental, final etc. into a toilet is speed issue.
If maxwell will work as this octane on youtube film , who would bother anything else ?

I think they get it now ;) but they don,t know how to reedit rendernodes price policy ;)

Re: Octane - new GPU unbiased renderer

Posted: Tue Jan 12, 2010 9:59 am
by MS
Question: Do those GPU renderers use ONLY memory on graphic card? It means 2GB maximum at the moment?