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Landscape render worthy of Maxwell user
Posted: Mon Jul 27, 2009 9:08 pm
by andrebaros
Most of what I render is buildings in urban contexts or interiors... not a lot of plants so I use Onyx when I need plants and render in Maxwell. I may have something coming up with is mostly landscape (some trees and lots of tall grass) with a tiny bit of building. This seams to me like something that Teragen or Vue would be better suited to, what are people's favorites today and what are the learning curves like for these programs?
Re: Landscape render worthy of Maxwell user
Posted: Mon Jul 27, 2009 9:42 pm
by JTB
What do you use now for modeling? if you use Max with Maxwell, try forestpack, much cheaper...
Check
www.itoosoft.com
Re: Landscape render worthy of Maxwell user
Posted: Mon Jul 27, 2009 9:57 pm
by Maximus3D
Vue would be a bad investment at the moment because it's infamous for it's horrible instability problems even when run in standalone mode, it's even worse when you run it via the XStream plugins. Vue 8 is 'just around the corner' so let's hope they make it a better one than 7.x is.
Terragen 2 is great but it's kinda weird when you work with external geometry imported into it. However it's renderquality is stunning!
/ Max
Re: Landscape render worthy of Maxwell user
Posted: Tue Jul 28, 2009 5:33 pm
by andrebaros
Right now I model everything architectural in Revit, then compose, bevel, plant, accessorize, etc. in Max then render with the plug-in. Works pretty well.
I'll check out forestpack, I never saw it before.
Thanks
Re: Landscape render worthy of Maxwell user
Posted: Tue Jul 28, 2009 9:10 pm
by JTB
andrebaros wrote:Right now I model everything architectural in Revit, then compose, bevel, plant, accessorize, etc. in Max then render with the plug-in. Works pretty well.
I'll check out forestpack, I never saw it before.
Thanks
Yes, I know you use Revit, I do too... I am DPASA in Augi forums (You know.... the constantly complaining guy!

)
Well, forestpack is a great tool, uses planes or custom objects for the trees, you can use it for grass, forest, even for crowd of people.... It is easy, cheap and you can use 3d models for trees close to the camera that will be inserted as instances (there is a tool for this) so if you have Onyx or even some free 3d trees you can use them...
Re: Landscape render worthy of Maxwell user
Posted: Thu Jul 30, 2009 1:56 am
by wagurto
Could you explain a little bit how does Forest pack works with maxwell? I saw that works with mental ray and vray but I wonder how does maxwell works with forest.
thanks
Re: Landscape render worthy of Maxwell user
Posted: Thu Jul 30, 2009 8:31 am
by JTB
wagurto wrote:Could you explain a little bit how does Forest pack works with maxwell? I saw that works with mental ray and vray but I wonder how does maxwell works with forest.
thanks
Forestpack creates planes as a default tree object... Your material is a tree image with alpha...
You can use an object made by 2 or 4 planes or a custom object...
If you use a custom object it can be a 3d tree. Then, there is a tool that transform the 3d trees to instances... So you use instances with Maxwell... like mr proxy..
Suggestion to all.... There is the forestpack lite which is free... It is a great start...
Re: Landscape render worthy of Maxwell user
Posted: Fri Jul 31, 2009 4:24 am
by wagurto
Thx JTB for the explanation. Since you are a revit user let me ask this? how do yuo handle revit objects with the maxwell instance object active? When i check instance objects on maxwell my revit model goes crazy.
Re: Landscape render worthy of Maxwell user
Posted: Fri Jul 31, 2009 10:20 am
by JTB
wagurto wrote:Thx JTB for the explanation. Since you are a revit user let me ask this? how do yuo handle revit objects with the maxwell instance object active? When i check instance objects on maxwell my revit model goes crazy.
I had the same problem with Max2009.... Now with Max Design 2010, everything is ok... (I also use RAC2010)