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3D Motion Holograms
Posted: Tue Jan 06, 2009 1:28 am
by polynurb
...guess sometimes everybody will print renders like that
http://www.vimeo.com/1767780
Posted: Tue Jan 06, 2009 1:53 am
by oz42
Posted: Tue Jan 06, 2009 2:56 am
by Bubbaloo
Awesome find. How do they work?
Posted: Tue Jan 06, 2009 3:54 am
by ivox3
Like one of those things you find in a Cracker Jack box -- except on steroids.
That's some hardcore CG work.

Posted: Tue Jan 06, 2009 4:35 am
by polynurb
looks like they can merge 1280 single frames/layers into one (very) angle sensitive medium..
1280/25 = 51...
you could spent almost one minute walking left to right and i'd be fully smooth motion... wanna see that in real...
*edit
well they state "up to 10 sec".. just wondering about the high framecount then...
Posted: Tue Jan 06, 2009 7:42 am
by markps
The MIT museum in Cambridge, MA has the biggest hologram collection with thousands of pieces. Not CG... only 3D
polynurb wrote:looks like they can merge 1280 single frames/layers into one (very) angle sensitive medium..
1280/25 = 51...
you could spent almost one minute walking left to right and i'd be fully smooth motion... wanna see that in real...
*edit
well they state "up to 10 sec".. just wondering about the high framecount then...
Posted: Tue Jan 06, 2009 12:45 pm
by -Adrian
Wow, this is innovation. I hope it wasn't a one time thing and we see this used more often in the future. Nice how they not only change perspective, but how vfx are added.
Posted: Tue Jan 06, 2009 4:19 pm
by Rickyx
So nice!
It would be possible to ship a small-scale model flatted in a paper...
Do you think it can be useful for architects?
I just don't understand pricing...
Posted: Tue Jan 06, 2009 6:08 pm
by sandykoufax
Interesting link. thanks.

Posted: Tue Jan 06, 2009 6:50 pm
by mrcharles
Potentially interesting technology... but my oh my, what crappy images... and breathtakingly expensive.
I would like to see what an artist would do with the process... $500 for a 7"x10" image?!?! Hell, make a scupture and pocket the change.
Posted: Tue Jan 06, 2009 6:58 pm
by sampson
Amazing stuff, ...I used to make 3D lenticular images from peoples scenes but this seems to pack so much more information on to what appears to be a flat surface. Would love to know how they go about it.