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Photoshop CS4
Posted: Fri Oct 17, 2008 8:30 pm
by simmsimaging
I'm actually surprised no one has been on this already - is anyone playing with the new Photoshop yet?
It's a really, really good upgrade in my opinion. The 3D texture painting alone makes it worth it. That is slower than Bodypaint, but not hugely (and I don't have the GPU ability working on my machines so that may be why) but it's definitely workable and much easier than jumping programs all the time.
Seems to be a ton of good stuff in this upgrade, that's just my current favourite, but I'd love to hear how the GPU acceleration is working for anyone else??
b
Posted: Fri Oct 17, 2008 8:34 pm
by MS
Posted: Fri Oct 17, 2008 8:37 pm
by simmsimaging
Well, I missed that one entirely.
It would really help if people named the threads more obviously.
b
Posted: Fri Oct 17, 2008 8:38 pm
by simmsimaging
No, I take that back - that's an older thread that I had seen, but nothing since it was released this week.
Anyone else actually working with it yet?
b
Posted: Fri Oct 17, 2008 8:52 pm
by -Adrian
The upgrade price is very steep imo. Not a bad update, but hardly as exiting as say the next Maxwell or Modo version. At least they offer a 64bit version now. While must plug-ins are still 32bit, waiting any longer wouldn't have improved that situation.
Posted: Fri Oct 17, 2008 8:56 pm
by simmsimaging
The upgrade is, in my opinion, well worth the money from a pro user standpoint, and much more of a jump than the latest Maxwell versions. Don't use Modo so I don't know.
Not sure what would count as an exciting Pshop upgrade in your books - but this is one of the bigger jumps they've made overall - at least since layers came in back with 3.0
b
Posted: Fri Oct 17, 2008 9:10 pm
by Thomas An.
Not a photoshop user as much, but the Illustrator C4 is what I am most excited about. It seems like one of their best updates. The multiple artboards feature alone is worth it for me.
Posted: Sat Oct 18, 2008 2:23 am
by iker
I love how the old tools like stamp/clone, Dodge & Burn....etc has been improved
...and inverse kinematics in flash CS4

...gooooooooood!
Posted: Sat Oct 18, 2008 2:58 am
by lebbeus
simmsimaging wrote:Well, I missed that one entirely.
It would really help if people named the threads more obviously.
b

Posted: Sat Oct 18, 2008 3:05 pm
by Jeff Tamagini
sucked it up and ordered my upgrade last night

Posted: Sat Oct 18, 2008 9:41 pm
by tom
Posted: Sat Oct 18, 2008 10:05 pm
by simmsimaging
I have been trying the registry back to get the GPU stuff working on xp64, but it has been pretty hit and miss. It stops working a lot,but doesn't crash pshop at least. On one of my other machines it doesn't work at all though.
Posted: Sun Oct 19, 2008 1:50 am
by tom
I both tested on 32 and 64 with and without GPU stuff and decide to say CS4 is a show stopper unless:
http://www.nvidia.com/object/product_quadro_cx_us.html
It means, pay 2000 USD more to have something useful. Otherwise, it has become impossible to draw something on an ordinary computer which can run CS3 really fast. I must admit I'm quite surprised and back to CS3 in no less than a second.
Posted: Sun Oct 19, 2008 5:28 pm
by simmsimaging
I'm finding redraw a bit slower on one machine, but not extreme, but on my other workstation it's really bad - hadn't noticed that before as I don't use that machine for Pshop much.
This happened with the switch from Pshop 7 to CS as well - but one of the first patches sorted it out IIRC.
Hopefully that will be the same here - I don't really want to switch to Vista yet (or at all if I can avoid it

)
b
Posted: Sun Oct 19, 2008 7:02 pm
by tom
Faster computer is not the point. I mean, the same computer running CS3 should run CS4 at the same speed or something close to it. But, current difference is a real tragedy and I don't think it's something to be patched. It's a "upgrade your hardware or die" call. Besides old versions, there are several other software which still work amazingly fast comparing to CS4. OGL rotating canvas, zoom effects and content-aware resize really doesn't worth to suffer like this. Putting adjustment tools on a palette? Nothing great about it, just a make up. It's on a solid road to become another bloatware.