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What makes a great 3d visual?
Posted: Thu Oct 09, 2008 1:26 pm
by d7mcfc
Just wondering out aloud.
What makes a great 3D Visual to all of you?
I think we could have a thread here to share opinions and maybe show what we consider to be great images.
Just an idea....
Posted: Thu Oct 09, 2008 1:35 pm
by pwrdesign
Good Idea!
Of course its very individual, but as a photographer I tend to spend alot of time into the composition of the 3D visual, I try to have the same approach as if I'm taking a shot of architecture for example.
Of course the light in the scene matters, and at the end realistic and natrual materials.
So for me:
1. Composition
2. Light
3. Materials / render effects
Posted: Thu Oct 09, 2008 3:11 pm
by -Adrian
Like in photography, i find that luma contrast is a necessary ingredient of great images. When ever i fail to get that into my renders (weak HDRI, emitter setup, perspective), they inevitably look cheap.
Posted: Thu Oct 09, 2008 4:27 pm
by Rochr
Apart from composition, atmosphere and camera angle.
Even the most dull model or scene can be turned into something stellar with these three made properly.
Posted: Fri Oct 10, 2008 7:47 am
by Hervé
sure .. the comp..the light.. the... the blah blah... AND the super blah blah..
Man, what makes an image interesting to watch is the story behind ! when looking at an image.. one should be able to see the min. before.. and the min. after..
... and never forget.. have a good reason to make an image.. something to communicate..

Posted: Fri Oct 10, 2008 1:40 pm
by KurtS
it would be nice to see some examples aswell. What is the best rendering ever made?
Posted: Fri Oct 10, 2008 3:36 pm
by Rochr
KurtS wrote:it would be nice to see some examples aswell. What is the best rendering ever made?
Now that´ld be impossible to answer.
But to show examples, i believe a few of Marek Denkos renders could qualify.
http://marekdenko.net/3dgallery/039_001.jpg
Posted: Fri Oct 10, 2008 4:00 pm
by rusteberg
Hervé wrote:
Man, what makes an image interesting to watch is the story behind ! when looking at an image.. one should be able to see the min. before.. and the min. after..
Couldn't agree more!!! there must be a story which instantly communicates with the audience. The blah blah blah stuff is what supports the plot, the stage, and the characters themselves. (by characters i don't just mean actual characters, rather the character of the object/s rendered)
So, you have to have a good story before you can make a good image..... The story and the concept usually go hand in hand.....
Posted: Fri Oct 10, 2008 7:09 pm
by -Adrian
Oh bollox, it's aesthetic qualities that count

Posted: Fri Oct 10, 2008 8:31 pm
by Bubbaloo
This is one of my favorite CG galleries:
http://reiv.cgsociety.org/gallery/512197/
Posted: Fri Oct 10, 2008 8:35 pm
by Bubbaloo
Posted: Fri Oct 10, 2008 11:15 pm
by Frances
What makes a great 3D visual? A great artist.

Posted: Sat Oct 11, 2008 9:35 am
by Hervé
Frances wrote:What makes a great 3D visual? A great artist.

phewwww.. fnally... thanks Frances...
Posted: Sat Oct 11, 2008 10:33 am
by Rochr
Frances wrote:What makes a great 3D visual? A great artist.

Best answer so far.

Posted: Sat Oct 11, 2008 10:46 am
by tom
...and a great artist is nothing without audience.