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Realtime 3d world!

Posted: Mon Aug 18, 2008 7:25 pm
by oz42

Posted: Mon Aug 18, 2008 8:52 pm
by numerobis
The 14 mins of real time rendering in this material is streaming live to a Treo 700 at 240 kpbs. This was captured on March 2007, the server was running an ATI RX 1900 GPU. The tech has improved massively since then
:shock: :shock: :shock: :shock: :shock: ..... :shock: ...REAL TIME?!?

Posted: Mon Aug 18, 2008 10:03 pm
by oz42
If you read through the posts, there seems to some doubt about how much of it is realtime. But some of it seems to be!

Posted: Mon Aug 18, 2008 10:07 pm
by Leonardo
Real time my ass :lol:

when something looks too good to be true

"While there are a number of online games that offer impressive graphics (though none of this caliber), the real potential behind LivePlace and the OTOY engine is the cloud-based rendering engine, which allows games on almost any computer to play without needing a powerful graphics card. OTOY has been developed to work in any browser without a plugin,
Last time I check, Vray was neither a real time render-engine or an application that could be displayed in any web browser without a plugin

Posted: Tue Aug 19, 2008 10:23 am
by oz42
Seems like it is a spoof after all.

nl - feel free to remove this thread if you wish

Posted: Tue Aug 19, 2008 12:08 pm
by iker
oz42 wrote:Seems like it is a spoof after all.

nl - feel free to remove this thread if you wish
no,no...it seems the team that made that City video ( http://www.3dblasphemy.com/ ) work for that company "OTOY" and that's why they introduce the video with that animation -----> http://www.techcrunch.com/2008/07/09/ot ... echnology/

Posted: Tue Aug 19, 2008 8:37 pm
by Leonardo
iker wrote:
oz42 wrote:Seems like it is a spoof after all.

nl - feel free to remove this thread if you wish
no,no...it seems the team that made that City video ( http://www.3dblasphemy.com/ ) work for that company "OTOY" and that's why they introduce the video with that animation -----> http://www.techcrunch.com/2008/07/09/ot ... echnology/
I don't care if they are working together to fool us.... Vray it's not real time

if the introductory scene is fake, what can you expect for the whole thing?

Posted: Tue Aug 19, 2008 11:56 pm
by iker
Leonardo wrote: I don't care if they are working together to fool us.... Vray it's not real time

if he introductory scene is fake what can you expect for the whole thing?
I'm not saying that I agree with this kind of marketing strategies but sadly in this world almost everyone use them, they first show you the cover and then the product.... I mean, in a parfume you're never going to get the girl that holds the bottle :P

Posted: Wed Aug 20, 2008 3:55 am
by Thomas An.
So it seems most of the realism is basically pre-baked.
Once you watch the video towards the middle or the end, where they show the inside spaces (like the user rooms), the realism fades away and you get basic GI (almost phong-like) shading with sharp shadows. Nothing spectacular in that area, but I think the most incredible thing about this project is its shear size.

Posted: Wed Aug 20, 2008 2:17 pm
by Leonardo
Now, what I don't get is this:
OTOY has been developed to work in any browser without a plugin...
Flash is a plugin, Java is a plugin.... how can it work in any browser without a plugin?

Posted: Wed Aug 20, 2008 3:39 pm
by -Adrian
It surely can't.

Posted: Wed Aug 20, 2008 5:01 pm
by lebbeus
why all the hate guys??

just sit back and wait for the actual release… then complain :wink:

Posted: Wed Aug 20, 2008 6:50 pm
by Bubbaloo
Looks like a brilliant marketing move on their part, even if they deny having anything to do with the release or "leak". The scale of that cityscape was impressive, but it was preceded by an amazing fully pre-rendered animation (I had seen a few years ago). That was very deceptive to include that. :roll: Like I said, brilliant.