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New, promising tool for HDRIs

Posted: Sun May 11, 2008 9:56 pm
by JTB
http://simul.co.uk/
Simul CloudWright: a technology for creating stunningly realistic skies for games and media. CloudWright uses the physics of light to create high-dynamic range, 360-degree panoramic skies
CloudWright Standalone Sky Tool Features

* physically correct time-of-day sky coloring
* 3D volumetric clouds
* anisotropic haze and fog
* cumulus, stratus and cumulonimbus cloud coverage
* interactive rendering
* HDRI
* cloud rendering to .hdr images, .jpeg, transparent .tga and .dds cubemaps
* combined or separate sky gradient rendering to .jpeg, .hdr and .tga

Posted: Mon May 12, 2008 3:04 am
by Bubbaloo
* physically correct time-of-day sky coloring
Where have I heard that before?
:lol: :lol: :lol: :P

Posted: Mon May 12, 2008 9:32 am
by Hervé
is it just me... I look at the clouds.. and they appear pretty blurred and lack details... no..? :?

Posted: Tue May 13, 2008 2:17 am
by deadalvs
and... they have a stock of 100`000 units on their online store... see yourself by clicking the buy button ... :lol:

Posted: Tue May 13, 2008 4:23 am
by simmsimaging
is it just me... I look at the clouds.. and they appear pretty blurred and lack details... no..? Confused
No, it's not just you. I thought the same.

b

Posted: Tue May 13, 2008 11:00 pm
by Hybaj
It's buggy like hell and I too do not like the output.

It has a very looong way to become photo-realistic as Terragen 2 which kicks some major ass in the cloud department.