c4d modeling question.
Posted: Wed Apr 23, 2008 9:40 pm
Hello,
I'm making a project for my university, architecture, and i´m having some problems trying to solve out the shape of my building. The building is an organic place and have a few circular holes. The problem is that i need the mesh as smooth as possible. What do you think is the best work around to solve it. I've attached one render without the holes and a site plan. The circles are supposed to be the perforations.
http://www.badongo.com/pic/3442315
http://www.badongo.com/pic/3442367
Thanks in advance.
I'm making a project for my university, architecture, and i´m having some problems trying to solve out the shape of my building. The building is an organic place and have a few circular holes. The problem is that i need the mesh as smooth as possible. What do you think is the best work around to solve it. I've attached one render without the holes and a site plan. The circles are supposed to be the perforations.
http://www.badongo.com/pic/3442315
http://www.badongo.com/pic/3442367
Thanks in advance.