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c4d modeling question.

Posted: Wed Apr 23, 2008 9:40 pm
by jespi
Hello,
I'm making a project for my university, architecture, and i´m having some problems trying to solve out the shape of my building. The building is an organic place and have a few circular holes. The problem is that i need the mesh as smooth as possible. What do you think is the best work around to solve it. I've attached one render without the holes and a site plan. The circles are supposed to be the perforations.
http://www.badongo.com/pic/3442315
http://www.badongo.com/pic/3442367


Thanks in advance.

Posted: Fri Apr 25, 2008 3:46 pm
by seco7
Hey Jespi, I'm not sure what I'm looking at in the first render to see the problem and the site plan does not load. Can you give a little more detail about what you are trying to achive?

For C4D questions you may be better served hitting other sites like

CGTalk at http://forums.cgsociety.org/forumdisplay.php?f=47
or C4D Portal at http://www.c4dportal.com/forum/
or C4D Cafe at www.c4dcafe.com

they are all going to have much more C4D traffic than here.

Posted: Fri Apr 25, 2008 8:18 pm
by jespi
Thanks Seco7 for your reply. Thankfully i have manage to solve the problem with Dr Sassi's help from Cineversity. The holes are supposed to be light source coming from the ceiling. I have used inner extrude and extrude until get an octogon in plan.

Cheers and thanks again.