renderman shaders
Posted: Fri Apr 11, 2008 11:49 am
has anyone experience with renderman shader networks ?
i'm wondering if it is possible to create complex procedural networks with multiple material-layers that sort-of react to their environment, like world-orientation or similar.
can anyone post some samples ?
i'm wondering if it is possible to create complex procedural networks with multiple material-layers that sort-of react to their environment, like world-orientation or similar.
can anyone post some samples ?