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Natural Motion - Endorphin :)

Posted: Thu Jan 17, 2008 1:06 am
by Maximus3D
I haven't had so much fun in a long long time as i had with this program :D ..grabbed the Learning Edition this evening and been playing with it ever since. If you never tried it, then register on the forum, get your codes and have a blast with this great app!

http://www.naturalmotion.com/ele.htm

/ Max

Posted: Thu Jan 17, 2008 1:22 am
by 3dtrialpractice
I know I played w. it and MAn its like digital heroin!.. Its addicting and SOOO great..
a bit expensive.. but I think there is a lease option?

Posted: Thu Jan 17, 2008 1:43 am
by polynurb
Hey Max - you never get enough 3 of d eh! :lol:

I`ve also seen the trailers of it ... and it looked like a great fun...

well I am on the architecture side, so not so much need for it ....
, but I actually always wanted to have skateboarders grinding
down some handrails in front of the building for animations. 8)
but didn`t find the time yet...

do you find it easy to use?

If I remember correctly there are preset motions built in..
but how easy is it to make your own custom ones?

Posted: Thu Jan 17, 2008 1:59 am
by Maximus3D
3DTP: You got that right, it's very addicting once you get started and see what you can actually do to these poor digital puppets. :) i feel a littel bit sorry for the way i treat them hehe

True the price is way to high for the average Joe to justify it, but for companies in the industry it's a investment considering they don't need to get a motioncapture equipment and hire actors. This can do it for them!

polynurb: Hehe well the little nerd within me crawled out when i stumbled upon this software again. I've seen it years ago but forgot about it until i've saw some videos online the other day. Had no choice to to register again on the forum, grab the updated version and play with it. :) since you're a archviz guy then this may not be a tool you need, it'd be a waste of money. But you could still play with the LE version as i am just for kicks to get away from the normal daily stuff.

It's relatively easy to use, pretty much slap on a behaviour and a force and a motioncapture on your character and then adjust them in the timeline, done! :) it's that easy, sure you can make alot more complex stuff with it than that.

As i understand it, you don't create custom motions like that, it has a sort of builtin AI which are those behaviours. You can assign behaviours to your figures and they will behave in certain ways when certain things happen to them. if you push a character off a building you can assign behaviours so it will roll in the air, try to protect itself as it lands on the ground and many more like that. It's really cool! :)

Here's some motioncapture data for free if you want something to play with.

http://www.mocapdata.com/

/ Max

Posted: Thu Jan 17, 2008 2:51 am
by Bubbaloo
That looks really cool!
Looks too complicated for me, though.

Posted: Thu Jan 17, 2008 5:02 am
by RonB
Wow, this looks very interesting.

Am I right to assume that this program sets up motion files that are imported into scenes and applied to your hi res characters? At least that's what I gathered. I'll down load the trail version.

Cheers, Ron

Posted: Thu Jan 17, 2008 8:31 pm
by deadalvs
check out all the wrestling vids on youtube... !!!

Posted: Thu Jan 17, 2008 8:33 pm
by deadalvs

Posted: Thu Jan 17, 2008 10:10 pm
by 3dtrialpractice
Bubbaloo wrote:That looks really cool!
Looks too complicated for me, though.
its super sick easy!

its too easy.. its like Damn. .why hasnt there been more software like this before..Its a great I dea..and its really unbelievabley easy to use for the kind of power and output it generates..
Im totally gonna try to get in on a 1 month lease on the necxt big project we have involving human kinematics/reactions