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Long time,...Just wanted to share this WIP
Posted: Fri Dec 21, 2007 1:52 pm
by insomnia3d
Hello, not around for quite some time, just as an observer.
Just wanted to share this work with everyone..., it is only the beguining but its mouving pretty fast.
www.insomnia3d.com/animation
Cheers
Posted: Fri Dec 21, 2007 2:54 pm
by oz42
The camcorder work is amazing and I love the video intros almost as much as the videos themselves!
Is this all rendered in Maxwell? If so, what are the frame times like? On what sort of machine / farm?
Posted: Fri Dec 21, 2007 3:26 pm
by insomnia3d
Hey oz42, Thanks man,
I am doing an interior shot now that will be part of the short. Unfortunately it is not Maxwell, but the one that cannot be mentioned. I am doing about 10 to 15 min a frame on a single machine Inter Xeon dual with 4 gigs of ram, which is like having mental ray times. This interior went up to 20 min but that is still better than Vray. This animation squeunce will be out sometime next week after i finish the modeling.

By
insomnia3d at 2007-12-21
Posted: Fri Dec 21, 2007 6:48 pm
by JCAddy
Very nice. Did you use the craft animation plugins for the camcorder anim?
Posted: Fri Dec 21, 2007 7:02 pm
by insomnia3d
no, i did it manually, but do you have a link for that? might be better than manually
Scratch that - those plugins will probaly wont work with the engine anyway.
Posted: Fri Dec 21, 2007 11:46 pm
by JCAddy
won't work with the engine? Are you rendering through a third party like MW studio? They work with any engine, it's a max / maya camera plugin.
Posted: Sat Dec 22, 2007 4:06 am
by yanada
nice Frying insomnia3d, way cool
Posted: Sun Dec 23, 2007 8:19 pm
by w i l l
Nice! (and like the graphics) - i thought Fry was as slow as Maxwell.
Posted: Sun Dec 23, 2007 11:18 pm
by deadalvs
nice work... !
how do You model all the imperfections on the concrete ? like the broken parts on the edges ?
Posted: Mon Dec 24, 2007 12:54 am
by insomnia3d
@will- I send you a private message.
The imperfections in the walls and the slabs were done by extruding the edges and cutting the dents. After that applying different smoothing groups and doing some paint modifying.
Thanks
Posted: Mon Dec 24, 2007 5:26 pm
by oz42
insomnia3d, I now remember seeing you at 'the other place'. Still 10mins per frame is very impressive. How are you geeting such good times? (pm me if you'd prefer)
Posted: Thu Jan 10, 2008 7:05 am
by insomnia3d
Update; a draft of the interior.
www.insomnia3d.com/animation
in the Interior Link
Posted: Thu Jan 10, 2008 6:46 pm
by JCAddy
Crap that looks nice. All you need are some characters to entertain the scene and this will be front page CG Talk material.
I'd too like to get a PM regarding the renderer used for this animation and how you're cranking out frames that are noise free.
-J
Posted: Thu Jan 10, 2008 7:52 pm
by Bubbaloo
Ah, hell, everyone wants to know. Just post it.
We know it's Fry, but why are the frames rendering so fast?
Please,please!
Posted: Thu Jan 10, 2008 9:07 pm
by JCAddy
Bubbaloo wrote:Ah, hell, everyone wants to know. Just post it.
We know it's Fry, but why are the frames rendering so fast?
Please,please!
Now the thread is going to blow up in a huge argument and will be closed. Thanks alot Brian!
