Page 1 of 1

maxwell vs Mental Ray animation tests

Posted: Tue Oct 30, 2007 7:25 pm
by JCAddy
http://forums.cgsociety.org/showthread. ... 1&t=550928

Found this on CGTalk. Pretty interesting stuff.

Oh and please don't bring any renderer politics into this thread. I simply posted it because I thought it was cool :D

Posted: Tue Oct 30, 2007 7:37 pm
by martgreg
i wish i could do that!!

it was cool !

Posted: Tue Oct 30, 2007 9:42 pm
by Leonardo
Now, that was cool :D

I wish they added an extra hour per frame on maxwell so it clear up a little better :roll: :lol:

Posted: Wed Oct 31, 2007 5:57 pm
by KRZ
interesting? just another "comparison". different lightsetup, different materials, different render machines? i lulzed!

Posted: Wed Oct 31, 2007 6:04 pm
by JCAddy
Way to be mean about it.

Posted: Wed Oct 31, 2007 6:50 pm
by nicole
Sorry guys, I edited your posts. Please don't use foul language... and keep things friendly.

Cheers,

Nicole

Posted: Wed Oct 31, 2007 7:09 pm
by Frances
"I think that this 'comparison' stumbles before it begins, it is really, really difficult to compare rendering systems without making sure materials and lighting are set same for both systems. " - distinguished mental ray user

This comparison was cool. The comments however (aside from the one I've quoted), demonstrate exactly why I hate comparisons! :lol: Comparisons inevitably end up trying to make one renderer's output look exactly like another's. When the output is not the same, people start hammering on the differences between lighting and materials, and ultimately the ability of the people doing the comparisons. Comparison threads inevitably end up with people taking a shot at a given scene with their engine of choice and everybody debating about/deciding which one looks the best. If they could just start out that way, it is a lot more fun.

The Maxwell version was a bit noisy, but it was more natural looking. The mental ray version was noisy too, but it was from very unpleasant-looking artifacts that I suspect were a product of the photon settings.

Posted: Wed Oct 31, 2007 7:17 pm
by KRZ
ok sorry for sounding so sour :) it catched me on the wrong foot. but i think there is something about not comparing apples and oranges. those tests usually aim in render performance. and therefore the look should be equal. but maybe i missunderstand the intention.
sorry again for the rude tone earlier. its time for vacation

Posted: Wed Oct 31, 2007 7:24 pm
by Mihai
Well there was a whole lot of flickering in the Mental Ray version, I mean it's useful sometimes to make comparisons, but usually they end up with the wrong conclusions.

Posted: Wed Oct 31, 2007 7:32 pm
by JCAddy
I really think their intention was to compare the two between performance issues but it turned into a "lets see if we can match the quality of the Maxwell render" thread.

I merely thought I would post it because it might turn into a cool post later on.

Anyhow, Sorry for the harsh words KRZ. Your post just didn't come off so sweet at first :) Apology accepted.

Posted: Wed Oct 31, 2007 7:32 pm
by JCAddy
Oh and it appears that the flickering in the mental ray version is because of the FG settings.

Posted: Wed Oct 31, 2007 8:28 pm
by ivox3
Render politics = lame. An utter, pathetic, colossal waste of your life.

Pretty cool this comparison, ..but even cooler is his little side by side within the same video. I'm most interested in that ... ?? :lol: ...anyone know how to do this?

Posted: Wed Oct 31, 2007 8:33 pm
by JCAddy
ivox3 wrote:Render politics = lame. An utter, pathetic, colossal waste of your life.

Pretty cool this comparison, ..but even cooler is his little side by side within the same video. I'm most interested in that ... ?? :lol: ...anyone know how to do this?
Probably just rendered out the animation without changing any camera position / output size then just brought in both animations to premier. Easy to do in any video editing software.

Posted: Wed Oct 31, 2007 8:44 pm
by ivox3
Okay, ...thanks for that ..

Don't have Premiere, .. just QT Pro ....

Thx...

Posted: Thu Nov 01, 2007 10:28 am
by bjorn.syse
I agree, that was very simple and neatly done!