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Maxwell and MoI help please

Posted: Wed Jul 04, 2007 1:47 pm
by JTB
I guess many of you have heard, seen, or worked with MoI, the new NURBS app.
I like this program very much and I would really like to add it to my toolbox.
However, I see that there is a big problem when importing from MoI to Maxwell. I export 3ds,obj,stl from MoI but when I try to open them with MXST, nothing happens and the object list shows nothing.

The bigger problem is that this doesn't happen to all my PCs so I can't blame the software. Has anyone had a similar experience?
Any ideas?

Posted: Wed Jul 04, 2007 2:11 pm
by NicoR44
Do you also use Rhino? you can first open your nurbs model in Rhino and export to Maxwell :)

Posted: Wed Jul 04, 2007 3:14 pm
by Maximus3D
When you import a .obj exported from Moi into Studio then at default settings during your imported model will be tiny, you could fix that by changing the scale in Moi before you export your model, and also export it with triangles, not quads as Studio can't display anything but triangled objects. :/

I tested this and it works fine here.

/ Max

Posted: Wed Jul 04, 2007 6:30 pm
by JTB
Maximus3D wrote:When you import a .obj exported from Moi into Studio then at default settings during your imported model will be tiny, you could fix that by changing the scale in Moi before you export your model, and also export it with triangles, not quads as Studio can't display anything but triangled objects. :/

I tested this and it works fine here.

/ Max
Thanks. I discovered that when I make something with MoI with PC1 and copy it to PC2 and open it with MXST, it works... When the obj is made with PC2, it doesn't... So, I have to see the differences between the two MoI installations. Well, there is no difference... So, there must be something else, I also uninstalled MoI from PC2 and reinstalled it.

*** Update***
I imported the obj from MoI into Max, everything seems OK.
I export from Max as .OBJ and I can't import this obj in MXST