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exporting .x format from maya ?

Posted: Tue Jun 26, 2007 9:30 pm
by deadalvs
hey there.

i'm currently thinking of making a game of my portfolio... with this here:

http://www.fpscreator.com/

i bought this a year ago, now i have time to play. it's really easy to use. i want to build some models that carry my portfolio renderings so people can walk around in a «digital game gallery».

i just need to export 3d models in «.X» (direct-X) format from maya.

anyone can help me find out how to do this ?

thanks ...

Posted: Tue Jun 26, 2007 9:52 pm
by Maximus3D
Sure thing, try this one. It might do the job for you..

http://www.c-unit.com/downloads/cvxporter/

/ Max

Posted: Wed Jun 27, 2007 11:39 pm
by deadalvs
thanks... it kinda worked once or twice but i have no real control over textures with it.

i bought a small software that should help me with this now...

thanks !