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3DSMax Reactor - spontanious rotation

Posted: Thu May 31, 2007 2:37 am
by sam7
Hi!
I'm not a 3ds max expert at all. And I've been playing around with the reactor a little, and after a while I could figure out, some good settings to create a nice looking animation. Everything looks great if I use the slider to move from one frame to the other. But if I play the animation, there a some weird movements at the end of the animation when all the items are supposed to stay still. Looking at the graph, it turns out, that the items turn by 360° which is of course not visible if you go frame by frame. But the frames in between have some quite wrong values. The problem now: rendering this scene with motion blur shows these nasty movements...

Does anyone know how to change reactor settings to fix this problem?

Thanks!