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RealFlow Special Edition for 3D World - Plugins

Posted: Tue Nov 21, 2006 9:50 am
by SunlightRocker
Hi all.

I have just installed and played with the RealFlow that came with 3D World, but I cant find any plugins. Can they be downloaded from realflows homepage? If so, where? Cant find them.

And is there a plugin for Maya 8?

RealFlow is soo cool btw... :D

// Tobias

Posted: Wed Nov 22, 2006 2:20 am
by Tim Ellis
For some reason the plugins were not included in the install, as stated by the magazine.

You need to download the RF4 demo from the www.nextlimit/realflow site. You can then download the plugins, without downloading the demo.

Tim.

Posted: Wed Nov 22, 2006 5:05 am
by ivox3
Note to Next Limit: the audio from the [Real Wave Scene Setup] is the same as the audio from [Fluid Scene].


On this page : http://www.nextlimit.com/realflow/features.htm


... thought I'd mention that. :roll:

I thought here would be as good as anywhere. :)

Posted: Wed Nov 22, 2006 8:46 am
by Hervé
ooouuu, very good note Chris... nice :wink: :D

Posted: Wed Nov 22, 2006 4:12 pm
by ivox3
thx. H. :)

Posted: Thu Nov 23, 2006 1:35 am
by bbuxton
Is the 3D world Realflow SE a demo or a cutdown/older version of Realflow?

I ask because whilst curious about Realflow it's beyond my budget for interesting playthings.

- It would be good to pick up an older version - cheaply!

Posted: Thu Nov 23, 2006 1:36 am
by ivox3
http://www.3dworldmag.com/page/3dworld? ... _3d_world1

Is there such a thing a purchasing an older version?

Also, ... the page mentions 'learning edition', ... so I don't know what's involved there.

Posted: Thu Nov 23, 2006 5:50 am
by Tim Ellis
The version on the 3DWorld mag is apparently restricted to 50,000 particles.

In reality you can't solve past 200 frames, although you can have in excess of 50,000 particles.

In my test running last night, I ran two emitters for 200 frames, each knocked out 46,500 particles which is well above 50K.

Unless a single emitter is restricted to 50K particles, I can't see that this is the restriction. In all the online RF3 video demos, max particles are always set to 50K.

Only restriction I can find, is the 200 frame limit. Even with specifying more in all the correct places, I couldn't go past 200.

If you need them, kurv studios seem to have the best RF video demos.

Tim.

Posted: Thu Nov 23, 2006 7:39 am
by SunlightRocker
I have the plugins now and the connection between Maya and RealFlow is fantastic. A really briliant way to import the animated mesh into Maya. Great. I love it.

Tim, two nights ago, I solved a simulation of over 500 frames. My goal was 1000 frames, but I think I ran out of memory... So, where did you get this 200 frames limit from? I dont have it...

*EDIT*
Tried to simulate a 1000 frames animation over the night and it was succeded witout any problems. Altough when I tried to play the sequence from RealFlow it stopped at 200. But it really dowsnt mather since it exported all 1000 frames, so now I can watch it and render it from Maya, with much faster FPS. Real great. Love it.

Posted: Fri Nov 24, 2006 4:05 am
by Tim Ellis
I'm glad it does work then, but annoyed my version won't run past 200. :evil:

Unless it did as you say and only displays 200......... hhmmm will check my export folder and see the highest file number.

Did you reach the particle limit inside your 1000 frame anim?

Cheers for the info,

Tim.

Posted: Fri Nov 24, 2006 4:19 am
by DrMerman
Also quite interested in how this pans out. I should be buying the mag at the weekend, and have been wanting to try this for a LONG time.

So what you're saying SunlightRocker, is that the limit with the software is that you can only SEE up to frame 200 in RealFlow, but it'll export scenes past 200, which can then be imported into another program?

Coz that...that would be....well...great! :D

Posted: Fri Nov 24, 2006 12:31 pm
by SunlightRocker
Tim: I can see all frames in Realflow, but I cant play them all.

Yes, the particle Limit is 50 000, but its really slow, so I dont think I need more. Not yet anyway.

Here is my first test (rendered with mental Ray):
http://www.blackbullet.se/Maxwell/WaterSplash.wmv

DrMerman: Then it is great. :D

Posted: Fri Nov 24, 2006 9:48 pm
by DrMerman
:D I think I should take a trip to the newsagents...

Nice test man, keep em coming

Posted: Sat Nov 25, 2006 11:10 pm
by Tim Ellis
So it's 50K per emitter which gives a lot more possibilities, assuming there's enough computer power to solve the sims.

Great test mate. Is this rendered with Maxwell as well?

Tim.

Posted: Sun Nov 26, 2006 12:43 am
by DrMerman
Sorry if this is a stupid question (the answer seems kinda obvious) but...the emitters can all interact with each other, right? As in, the particles will affect each other and combine?

Cheers,
Dr Merman