More on "homemade" HDRI's
Posted: Wed Aug 09, 2006 5:31 pm
Another thread http://www.maxwellrender.com/forum/view ... hp?t=17975 about HDRIs and the availability of high-quality versions came up, so I thought I'd start a new thread on the subject.
A forum member was looking for good, high quality clear sky HDRI's – something without buildings or other distractions. I suggested he go to http://www.1000skies.com/fullpanos/index.htm and buy a few of the high-rez panos and convert them to 32-bit radiance files in photoshop. While not TRUE HDRI's, they work pretty well if you want to get rid of the "Maxwell Sky" look. Adjusting gamma and exposure with PhotoshopCS2 will give you results you need in most cases.
The samples I am posting are relatively low-rez due to the limits of renderer they were originally used for. I have not gone back and made the high-rez versions yet.
Anyway here is a sampling of renders using the 1000 Skies panos ad HDRI's. The images aren't great, but they will give you an idea of how the 1000 skies panos can be used.
The first was done in Cheetah, which has size limitations for HDRI's.

The second was done in Modo. The sky is a little compressed as I have not quite figured out the mapping settings yet.

The third and forth are Maxwell renders that I ran off this morning. They work quite well and if used at a higher-rez and left to run for 6-7 hours would be fine for most applications. Notice the nice horizon line with the trees.


The last is another Cheetah render using an HDRI of a full-screen VR that photographed in Chicago. This again used the same PhotoshopCS conversion technique.

This technique will only work in Photoshop CS2 which supports 32-bit radiance files. If the HDRI will not be seen in the final image and is only used to light the model then anyone with CS2 can make a file using colors and hotspots or any artwork they wish, then convert to 32-bit and use as an HDRI. That is the cheapest solution for those unwilling or unable to buy commercially available panos or the excellent HDRI's that Jan's company has available.
A forum member was looking for good, high quality clear sky HDRI's – something without buildings or other distractions. I suggested he go to http://www.1000skies.com/fullpanos/index.htm and buy a few of the high-rez panos and convert them to 32-bit radiance files in photoshop. While not TRUE HDRI's, they work pretty well if you want to get rid of the "Maxwell Sky" look. Adjusting gamma and exposure with PhotoshopCS2 will give you results you need in most cases.
The samples I am posting are relatively low-rez due to the limits of renderer they were originally used for. I have not gone back and made the high-rez versions yet.
Anyway here is a sampling of renders using the 1000 Skies panos ad HDRI's. The images aren't great, but they will give you an idea of how the 1000 skies panos can be used.
The first was done in Cheetah, which has size limitations for HDRI's.

The second was done in Modo. The sky is a little compressed as I have not quite figured out the mapping settings yet.

The third and forth are Maxwell renders that I ran off this morning. They work quite well and if used at a higher-rez and left to run for 6-7 hours would be fine for most applications. Notice the nice horizon line with the trees.


The last is another Cheetah render using an HDRI of a full-screen VR that photographed in Chicago. This again used the same PhotoshopCS conversion technique.

This technique will only work in Photoshop CS2 which supports 32-bit radiance files. If the HDRI will not be seen in the final image and is only used to light the model then anyone with CS2 can make a file using colors and hotspots or any artwork they wish, then convert to 32-bit and use as an HDRI. That is the cheapest solution for those unwilling or unable to buy commercially available panos or the excellent HDRI's that Jan's company has available.



