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Heart

Posted: Wed Aug 09, 2006 9:03 am
by liquidlight
Have a look at this picture on Highend3d. It´s incredible:

http://www.highend3d.com/gallery/objects/721.html

Posted: Wed Aug 09, 2006 9:22 am
by ivox3
I'm having a hard time with this one, .....I think I'll need more than that wireframe, but it that's a render, ...then :shock: to the 10th power.

Posted: Wed Aug 09, 2006 9:28 am
by -Adrian
Awesome, excuse me now while i go puke! :shock:

Posted: Wed Aug 09, 2006 10:27 am
by tom
I can't see enough corresponding details in mesh.

Posted: Wed Aug 09, 2006 10:35 am
by ivox3
tom wrote:I can't see enough corresponding details in mesh.
Exactly.

Not saying it's not the real deal, ....but maybe a little more evidence. The lower left lobe of the heart seems 'iffy' in comparison.

This statement, by the artist :That is...In different layers i painted up specular/ static shadow and highligt and so on to make sure that it fitted all together before I even started up maya
does that make sense? ...

Let's have a look , ....yeah ? :)



Image

Posted: Wed Aug 09, 2006 10:51 am
by ivox3
Alright, ....til proved otherwise ---- I'm calling it a hoax. ....sorry.

Posted: Wed Aug 09, 2006 11:05 am
by glebe digital
Looks like a photo mapped onto an object, projection mapping from the camera maybe [I can see stretching lower left, south-east of the cream area].........as he says no UV mapping [which would indeed be impressive!].........but in three weeks [stated project time] I bet we could all do a pretty neat Pshop job and nurb up an adequate mesh. No?
I'm not convinced anyways.....

Posted: Wed Aug 09, 2006 11:24 am
by tom
Yes, this could be an awesome planar mapping tutorial :lol: ROFL

Here's my fav part which puts me on the floor :D
For this particular project I knew that I was never going to se the other side of the heart, therfore it was sufichent with modeling from on side, so I could don 180 sweep around it atleast. The heart now looked great in a stillframe... but not in animation...it was to static

Posted: Wed Aug 09, 2006 11:31 am
by liquidlight
I agree with all the statements above and it´s really hard to believe that this is CG. But it´s very interesting to see how the members of the board analyze the techniques that could have been used for this picture/rendering (?). I´m ambivalent about this and but I tend to say it´s a photo.

Posted: Wed Aug 09, 2006 11:35 am
by tom
OK, I'm straightforward to say it's a photo, let me be wrong. :D

Posted: Wed Aug 09, 2006 11:38 am
by liquidlight
Should we start a poll: photo or CG? :wink:

Posted: Wed Aug 09, 2006 2:28 pm
by Mihai
I guess he could have added details later in Zbrush. Judging from the speculars, it doesn't look like a photo but a render. But most likely a photo projection mapped onto the model.

Posted: Wed Aug 09, 2006 2:33 pm
by tom
Mihai wrote:But most likely a photo projection mapped onto the model.
Hehe... what do you mean? Was it that easy saying "hey this is my render" with projecting a photo on a poor detailed object? :shock: :D Oh no... it means it's still a photo.

Posted: Wed Aug 09, 2006 2:41 pm
by ludi
carpaint meets SSS

Posted: Wed Aug 09, 2006 6:45 pm
by Hervé
always amazing to see that little pump guys... nice photo... :D