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new physical Sky in 3ds Max

Posted: Tue Aug 01, 2006 11:59 am
by ludi
I just saw the new physical sky in 3ds max 9 (with mental ray)
check it out:
http://usa.autodesk.com/adsk/servlet/it ... id=7684178 :D

Posted: Tue Aug 01, 2006 12:22 pm
by j_man
yea everyone is getting their physical skies now.

I like his 'and you can see how fast this render happened' - with his four buckets LOL

J.

Posted: Tue Aug 01, 2006 2:32 pm
by Hervé
well... dunno 'bout you guys, but I was really not impressed by their sky... :?

Posted: Tue Aug 01, 2006 2:40 pm
by DELETED
DELETED

Posted: Tue Aug 01, 2006 2:57 pm
by Hervé
NL's builing has large windows.... they are eating everyday outside... and now they're in Boston... in a mall... err... in Siggraph...

No really Betty Swiss Alps are fine, but Spain is fine too... have you been there... I saw photos... I'd like to go one day...

I've already bought some Pata Negra and some HAZA wine (Corrazon Del Duero) lemme tell you, after a couple drinks, sunshine shines... hehe.. like your avatar's eyes...

jeeez, I was just talking to Ivox about that film Deliverance with Voight (saw it yesterday)...

Mountain Man: Now, let's you just drop them pants.
Bobby: Drop?
Mountain Man: Just take 'em right off.
Bobby: I-I mean, what's this all about?
Toothless Man: Don't say anything, just do it.
Mountain Man: Just drop 'em, boy. (To Ed - at knifepoint) You ever had your b---s cut off, you f--kin' ape? Looky there, that's sharp. Bet it would shave a hair.
Toothless Man: Why don't you try it and see? (To Bobby) Take off that little ol' bitty shirt there, too. (To Mountain Man) Did he bleed?
Mountain Man: He bled. (To Bobby) Them panties. Take 'em off. (After attacking him) Hey boy, you look just like a hog....(Holding Bobby's nose as he straddles him from behind) Come on piggy, give me a ride...Looks like we got us a sow here, instead of a boar....I bet you can squeal like a pig.
Bobby: Wheeeeeeeeeeeeeee!

he he... :D

Posted: Tue Aug 01, 2006 5:13 pm
by michaelplogue
"Boy... you sure got some purty lips......."

Posted: Tue Aug 01, 2006 5:51 pm
by Hervé
:D

Posted: Tue Aug 01, 2006 7:40 pm
by lebbeus
but is 8 from the village of the damned??? :oops:

Posted: Wed Aug 02, 2006 1:33 am
by michaelplogue
Image

Posted: Wed Aug 02, 2006 2:04 am
by Jeff Tamagini
I just saw the new Mental Ray daylight system along with all the other new mental ray things in a special seminar for subscription and platnum members given by the guys that write mental ray, and i can say that they showed us stuff sky related that no one has seen yet. I wont get into detals, but lets just say there is a dynamic sky with haze and stuff, like the maxwell one, however you can get clouds into it from any photo of a sky that react to the sun position

Posted: Wed Aug 02, 2006 7:14 am
by Hervé
well informed Jeff... but now..... yes tell us more.... spill .... sputa... :D :wink:

Posted: Wed Aug 02, 2006 6:38 pm
by andrebaros
Who cares about the sky, it always ends up changed in Photoshop anyway, but it could be worth switching back just for the new architectural shader. Rounded Corners alone would save days of cleanup work on models brought over from Revit... bump maps for edges!

Posted: Sat Aug 05, 2006 1:49 am
by JCAddy
Not too impressed with the sky but damn the mental ray improvements might just draw me back into using it.