Page 1 of 1

Green roof

Posted: Mon Jul 17, 2006 4:02 pm
by kraemerJK
I have to implement a green roof (something like this http://www.wbdg.org/design/greenroofs.php) into my next project. I will not be very close, so I wanted to skip planting all kinds of small geometry on the roof.

How would you go at it ? :?: Texture ? Geometry ?

Posted: Mon Jul 17, 2006 4:32 pm
by Maya69
i think you need a mix

if you use just texture you are obtain a flat result

this same probleme with a standard grass

Posted: Tue Jul 18, 2006 10:02 am
by kraemerJK
Thanks for the reply.

I was thinking along the lines of a texture plus displacement, although I am not sure whether 1.1 supports displacement ?

Years back there was a tool called surface painter for c4d, which would be the second option. Although this tool is discontinued as far as I know and does not work with current c4d versions.

I would go for a underlying texture plus geometry painted on, does anybody know some tool to do so ?

Posted: Tue Jul 18, 2006 10:11 am
by x_site
if you use max... maybe use bump to create geometry and then a good texture [depending on how far your view is]... that should do the trick

Posted: Tue Jul 18, 2006 12:17 pm
by kraemerJK
hmmm. I do not have max. Well, I think I am going to play around a little bit and see where that will take me. I do have some time before I have to deliver that darn thing.