Page 1 of 1

UW mapping issue

Posted: Wed Jul 08, 2009 5:34 pm
by messire
http://www.maxwellrender.com/forum/view ... 49&t=31994

have u experienced UW mapping problems?
On paper texture setting is fine, but when i render it, it says the error on certain textures...
Do i have to work around it in SU, or in MR?
thnx

Nils

Re: UW mapping issue

Posted: Fri Jul 10, 2009 5:19 pm
by brodie_geers
I think that's the same error I got awhile back. How did you map the texture in SU? I was turning off "fixed pins" and texturing some sidewalk pavers. Apparently Maxwell doesn't like that. I had to retexture everything w fixed pins on. Sometimes it would render it but the scale was all messed up. Other times it would give me a UVW error.

-Brodie

Re: UW mapping issue

Posted: Wed Jul 15, 2009 10:44 am
by messire
its solved!
Be very carefull in MR mxed to keep all channels at 0 when creating textures etc...otherwise it pops out this error. It means on each BDSF, you need to check images are on channel 0. It has nothing to do with SU!