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Camera setting for Maxwell/Sketchup

Posted: Mon May 04, 2009 8:33 pm
by Redfish-BR
I am using the maxwell plugin for SU and I am having trouble with two point perspective when exporting to render in Maxwell. The view is cropped diffently when I export a two point perspective view. A view exported using plain perspective renders properly. Is there a camera correction option like in Max? I want to keep my verticles straight.

Re: Camera setting for Maxwell/Sketchup

Posted: Tue May 05, 2009 12:40 am
by numerobis
the two point perspective option of sketchup isn't supported in maxwell. you have to use the shift parameters in the camera settings of the plugin.
correct your normal camera view to straight verticals and insert a y-value to shift it up (e.g. y=-25 for a shift of 25% of the picture height)
the problem is that you can't see the final result in sketchup. so you have to insert a value and hit render to see if it fits. :wink:

Re: Camera setting for Maxwell/Sketchup

Posted: Tue May 05, 2009 3:14 am
by Redfish-BR
Thanks numerobis! The camera shift at least creates a band-aid solution. Two point perspective or a way to adjust the perspectives distortion should be supported. Has anyone found a plug-in that expands camera options?