Page 1 of 1
Exporter request for Pavol
Posted: Fri Sep 12, 2008 2:54 am
by Richard
Mate possible?
Export > 3d model > MXS > "Pack and Go!"?
Why? Because "Pack and Go" and I have become really good mates in my workflow. I find that way I can easily find textures edit them and do all sorts of stuff with out effecting my originals until I definately want to..
I love pack and go!
Cheers mate!
Re: Exporter request for Pavol
Posted: Fri Sep 12, 2008 4:04 pm
by jo
Richard wrote:Mate possible?
Export > 3d model > MXS > "Pack and Go!"?
Why? Because "Pack and Go" and I have become really good mates in my workflow. I find that way I can easily find textures edit them and do all sorts of stuff with out effecting my originals until I definately want to..
I love pack and go!
Cheers mate!
What's the point of "Pack and Go"?
To save all the maps in one folder?
Well... this is what the plug-in is already doing, no?
It exports a *.mxs file and a folder with all the maps extracted from sketchup materials present in the model.
Ciao, Gio
Posted: Fri Sep 12, 2008 5:07 pm
by Richard
True but not those that would come through a linked MXM!
Beauty is too I can just take that and through it on my lappy let it run and keep working on the desktop!
Posted: Fri Sep 12, 2008 5:18 pm
by jo
Richard wrote:True but not those that would come through a linked MXM!
Beauty is too I can just take that and through it on my lappy let it run and keep working on the desktop!
Ok, I'm sorry... didn't think about that.
I apply mxm materials in Studio.
Ciao, Gio
Posted: Thu Sep 18, 2008 9:01 am
by pelias
I will check what can be done here - native SU textures are simple but MXM materials will be a bit more involved...