Page 1 of 1
Video tutorial; Working with materials
Posted: Mon Apr 21, 2008 4:41 pm
by Sheik
I made a small video tutorial on the general materials workflow with the su2mxs plugin.
http://think.maxwellrender.com/sketchup ... s_129.html
I hope you find it useful. I will make some more tutorials, so feedback is welcome.
Posted: Mon Apr 21, 2008 5:35 pm
by Stinkie7000
Thanks alot. Much appreciated.
A dof tut perhaps?
Posted: Wed Apr 23, 2008 12:06 am
by Burkhard
Be happy to see your work. Thanks a lot

Posted: Mon Apr 28, 2008 6:59 pm
by Richard
Mate I'd just add a few things to your workflow generally!
1. you dont need to select a surface to paint it you can just paint direct to surfaces with the paint bucket tool, and
2. a neat trick if you open an mxm to view you can drag any map straight from the mxm to your sketchup model and make it a material just as you would dragging in an image. Not sure this was expected behaviour but it's darn cool!
Posted: Sun May 11, 2008 10:48 am
by Zeti Maria Omar
THANKS SHEIK!! been an admirer of your contributions to sketchup maxwell! great stuff!! and you too RICHARD in the pushpullbar!! didnt know of the drag and drop thing! thanks for the heads up!!
now if i only knew how to organise my filing and mxm thingies.. im sure ill find some pointers from the old posts!!
anyways thanks again guys for all the help!!

Posted: Tue May 20, 2008 9:58 am
by mateo.soletic
Sheik,
Thank You for Your time and effort in making this great tutorial
Both tutorials actually.
I have been using Maxwell frequently for some time now but not
on a regular basis though. Up to now I have been doing all the
work directly in Studio itself . But with the new plugin and this
tutorial I am trying to change that and trying to do most of the
work in SU itself. Still having some problems in linking Materials.
I sometimes get a message on the console :
Error. File ....jpeg has not been found, render cannot continue.
Ok I place the materials in mxm materials folder together with
the jpegs , maps etc...
I dont know if this is supposed to be a normal workflow but
sometimes the names of the filenames mxm , jpegs are different
than they are supposed to be, sometimes even in different languages.
Like for example You have stone wall and the console says that
the jpeg missing is muro..something ( italian for wall ).
Cheers,
mateo soletic
Posted: Tue May 20, 2008 11:24 am
by Richard
mateo
The error you are geeting simply means that one of the textures used in the MXM liked to the SU model via direct link or autoMXM is not correctly linked within the MXM.
You will find this most likely in materials you have downloaded as the mxm is counting on the link originally created by the author of the material. I would suggest it good practice to relink the materials in any downloaded MXM to suit the file directory you are using on your own system / file hiracy!
Hope this helps mate!
Richard
Posted: Tue May 20, 2008 3:58 pm
by mateo.soletic
Thanks Richard.