Page 1 of 1

Verticals

Posted: Tue Apr 15, 2008 3:53 pm
by Stinkie7000
Any useful tips on how to keep the verticals, er, vertical? Can't find much on "shift lens' in the manual.

Fellow SU users, how do you do it?

Posted: Tue Apr 15, 2008 4:23 pm
by Richard
Mat the shift lens should take care of it a little but to be said truthfully bugger all. You have to move the camera above ground level. I know you didn't want to here this!

Posted: Tue Apr 15, 2008 4:26 pm
by Stinkie7000
B*gger.

Bit of a drawback, isn't it?

Posted: Tue Apr 15, 2008 4:40 pm
by Richard
Stinkie7000 wrote:B*gger.

Bit of a drawback, isn't it?
Though do try the shift lens, negative figures will bring the object down!!!! just crak the figure -10 or more (-20) and see how it goes.

Posted: Tue Apr 15, 2008 4:43 pm
by Stinkie7000
Will do. Close is better than nothing.

Posted: Tue Apr 15, 2008 5:42 pm
by Mihai
Is it a problem in SU to move the camera above ground level? The way a shift-lens works (also a real one, not talking about Maxwell), is you first have to make sure the camera is completely level, for the Maxwell camera this means you need to set the camera and camera target to the same height. Then you just shift the 'lens' up/down or left/right.

Posted: Tue Apr 15, 2008 6:50 pm
by Stinkie7000
Allrighty. Should work.

Posted: Wed Apr 16, 2008 3:55 am
by marked001
....cant just setup a two-point perspective in sketchup?

Posted: Wed Apr 16, 2008 7:03 am
by Stinkie7000
You know, I haven't tried that with Maxwell. Though that would be the obvious way to go. :lol:

EDIT: Works great. Yay!