- Thu Mar 20, 2008 12:18 pm
#264355
So there are two problems coinsiding unfortunately: insufficient SU geometry and Maxwell's sunlight issue. Irresolvable at the moment, it seems.
I am not blaming you, Pavol (though I have to remark that Pelias is a delicate nick: the thessalian king Pelias, Jason's uncle, was cut into pieces and cooked ). As the origin Sketchup geometry looks much different to what shows up in MXstudio afterwards I thought it was processed during it's export. If it is not, you are right of course: this is an SU issue. I cannot find it easy to modify the model inside SU, however; depending on the model it will be rather cumbersome and incalculable.pelias wrote:quality of the geometry (long narrow triangles) - this is really up to the person creating the model. Even though it is technically possible to process the geometry at the time of export it is not always desirable (as far as I know no other Maxwell plugin is doing that) and as the model can be easily modified in SU that is the better way to handle the problem. So I am not ready to accept the blame on the plugin here
So there are two problems coinsiding unfortunately: insufficient SU geometry and Maxwell's sunlight issue. Irresolvable at the moment, it seems.
tok