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Image sizing, whats going on?

Posted: Wed May 23, 2007 4:02 pm
by stise
OK, yeah I'm stupid enough to be playing with the 1.7 export even with the immenent release of MR 1.5 -Anyways, on my system it seems that the renders are not capturing the same information displayed/observed in Sketchup. For some reason the images from MR are cropped and dont reflect the entire area shown in Sketchup. Even when I match the render res with the display res. Am I missing something? is there a 1:1 setting? why are my images magnified? in all prior plug releases the image in MR is the same as Sketchup....

Thanks for your help...

Posted: Wed May 23, 2007 6:44 pm
by muttlieb
I ran into the same problem the first time I tried the new plugin. You'll need to install the Film&Stage plugin for SU. The Maxwell camera field of view matches the Photographic Still 35mm camera used in the Film&Stage plugin.

Posted: Thu May 24, 2007 4:53 pm
by stise
Film and stage plugin, is that a Sketchup plug? I missed that one... where do I get it?

thanks for the reply BTW...

Posted: Thu May 24, 2007 5:17 pm
by muttlieb
Yes, it is a SU plugin. You can get it at the bottom of this page: http://www.sketchup.com/?sid=37 It says SketchUp 5, but it works with SU6 also. After you install the plugin, you'll have some new options at the bottom of the Camera menu. Go to Select Camera Type > Photographic Still 35mm and then your camera view in SU will match Maxwell camera output. You'll notice the darkened part of the SU camera view will not be a part of the maxwell output.

Posted: Thu May 24, 2007 7:21 pm
by stise
I've been trying to get this working on two PC's and still no luck. When I go to plugins >maxwell > Camera I dont see the option at the bottom of the camera menu, just the regular same old: shutter, Width, Diaphram, etc.

been at this for several hours, MR is giving me fits, same ol thing here, more time getting Max to work, and its worse then before update. I really am getting frustrated.... I cant believe I'm being challenged by a simple setup.

Posted: Thu May 24, 2007 7:30 pm
by muttlieb
The new camera options are not part of the maxwell plugin. It is accessed through the Camera pulldown menu of SketchUp. What other problems are you having?

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Posted: Thu May 24, 2007 7:43 pm
by stise
Muttlieb, you are correct, I'm such an idiot. I've been installing the Film and Stage plug in, guess where? yup Sketchup 5, thats were it goes by default, I cant believe I've been at this since early this morning, I havnt even tried a render yet, but yes the option is there.

oh man, thanks again!

Posted: Thu May 24, 2007 8:10 pm
by stise
I'm working on both a widescreen PC with Vista OS and a a XP PC with a 4:3 aspect; is there a way to get the widescreen to show in MR the same as in Sketchup.........

been skrewing around with this, looking like I might have to work over the weekend now.... ;^)

gonna burn some pixels inorder to make this deadline,

Mutt, I owe ya!

Posted: Thu May 24, 2007 8:50 pm
by muttlieb
Stevo T. wrote:I'm working on both a widescreen PC with Vista OS and a a XP PC with a 4:3 aspect; is there a way to get the widescreen to show in MR the same as in Sketchup.........
Yes, you can get a widescreen maxwell rendering. From the maxwell plugin camera settings, change the width and height settings so that it is a widescreen ratio, i.e. 1600 pixels wide by 900 pixels high. Or something proportional to 1.85:1 to match the SU widescreen camera. I played around with it a bit but couldn't get it to match exactly the widescreen SU view. But you should be able to get pretty close.

Image

Posted: Thu Jun 07, 2007 10:48 am
by J. Israelsson
I'm having the same problem and I haven't been able to get it to work with any other camera type than Photographic Still 35mm 1.33. But I want to use a wider aspect ratio. But then its a complete guesswork. This must have changed since Maxwell 1.1 to the worse. Could someone from NextLimit explain how it is supposed to work. The film width and height properties on Maxwell camera seems to have been removed. Should Maxwell take those values from the SketchUp Camera Type setting or what?

Please clarify this.

I'm currently on Windows XP with SketchUp Pro 6.0 and Maxwell 1.5.

Regards,

Johan Israelsson

Posted: Fri Jun 08, 2007 9:35 am
by pelias
Field of view (FOV) was completely wrong in previous version of the plugin (up to plugin version 1.6). There was no way to reproduce correct FOV with that code. The code was changed in plugin version 1.7 to match Photographic still 35mm camera.

Current version is a temporary solution only - I am working on integrating simplified version of Film&Stage directly into Maxwell Ruby script. Once that is completed you should have a complete control there. It should also cover camera film width/height...

Pavol

Posted: Wed Jun 13, 2007 12:46 pm
by bakbek
pelias wrote:Field of view (FOV) was completely wrong in previous version of the plugin (up to plugin version 1.6). There was no way to reproduce correct FOV with that code. The code was changed in plugin version 1.7 to match Photographic still 35mm camera.

Current version is a temporary solution only - I am working on integrating simplified version of Film&Stage directly into Maxwell Ruby script. Once that is completed you should have a complete control there. It should also cover camera film width/height...

Pavol
When will that be ready, because current solution in not good and we use the previous plug until this is fixed. I think that as a general rule - not tampering with how things work unless you present a complete better solution - is the best way to go. forcing us to install a plug we don't use and a fixed aspect ration is not a complete better solution.

will plug 1.6 work with MR 1.5 ?

Posted: Wed Jun 13, 2007 3:52 pm
by pelias
bakbek wrote:When will that be ready, because current solution in not good and we use the previous plug until this is fixed. I think that as a general rule - not tampering with how things work unless you present a complete better solution - is the best way to go. forcing us to install a plug we don't use and a fixed aspect ration is not a complete better solution.
I have to admit I do not agree with your assessment of the situation - I believe (and other users confirmed that) the new version is better as it allows to match the FOV of the camera while the previous version didn't allow that. After all this work was directly requested by users... Also the installation of additional (free) plugin shouldn't really be a problem for anyone...

I've modified the current MaxwellExport.rb to include old style dialog for setting film width/height (as the functionality for that is still in the export code). If anyone is interested in that please send me your email address via PM and I will send it to you ASAP.

Pavol

Heeelp

Posted: Sat Jun 23, 2007 6:13 pm
by messire
ok i've tried to install the film and stage extras from GSU, and i do NOT get to see the menu with camera options anywhere in SU... Is there any .rb or other SU file that needs to be copied somewhere for it to work...
That cropped view issue is a BIG BIG problem...i'm doing a major competition and everything almost is fine and would be perfect if i could have the same view in Maxwell than in SU6...its crazy to see the imaged cropped by at least 30% when it renders... really!
Help!
thnx
Nils

Posted: Sat Jun 23, 2007 10:16 pm
by Mihai
A a temp fix which isn't too difficult, can't you just open the generated mxs file in Studio and adjust the camera like you want it?