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material in SU, next part ...

Posted: Tue May 09, 2006 2:54 pm
by ask-ing
the problems and the wishlist about the textureexport are written in the last topic. but how about the material position ? in SU you can correct the size and the angle of an texture made with bitmap. but how can I export these settings to Maxwell ?

and how about an emitting bitmap ?

greetings
stephan

Posted: Tue May 09, 2006 3:53 pm
by Sheik
Position, scale, rotation and skew seem to work fine for me. I am on PC, ary you Mac?
When using the fixed pins and distorting more the mapping doesn’t transfer correctly to Maxwell.
Emitter maps worked in beta, but don’t work in v1.0.