Posted: Mon Feb 27, 2006 10:01 am
To my knowledge the colour of the skydome can not be changed from the plugin.
I think there is something else wrong here, can’t say exactly what it is. There should not be this much noise after 7 hours, and the tap looks like the colour would be fine with some extra cooking.
Things to try:
-Turn up the skydome intensity. You may have very little light so it takes a long time to render.
-If it doesn’t help try adding a few extra emitters. (Something like: 1m*1m faces pointing to the sink at about 10m distance. RGB 255,255,241, use type No, 400W). This should also make the metal more realistic.
-Keep the roughness of the metal at around 0,2-0,3.
-Try rounding the corners of the sink for added reality. Metal works best on curved surfaces. Also try making the bottom of the sink a bit smaller than the top, so the sides are not exactly co-planar (the light may keep bouncing between the sides).
-The light isn’t coming thru a window with glass, is it?
Sheik
I think there is something else wrong here, can’t say exactly what it is. There should not be this much noise after 7 hours, and the tap looks like the colour would be fine with some extra cooking.
Things to try:
-Turn up the skydome intensity. You may have very little light so it takes a long time to render.
-If it doesn’t help try adding a few extra emitters. (Something like: 1m*1m faces pointing to the sink at about 10m distance. RGB 255,255,241, use type No, 400W). This should also make the metal more realistic.
-Keep the roughness of the metal at around 0,2-0,3.
-Try rounding the corners of the sink for added reality. Metal works best on curved surfaces. Also try making the bottom of the sink a bit smaller than the top, so the sides are not exactly co-planar (the light may keep bouncing between the sides).
-The light isn’t coming thru a window with glass, is it?
Sheik