- Tue Jan 13, 2009 4:06 pm
#289171
OK, so I'm working on some displacement brick textures. I've figured out that I need to subdivide my flat faces into a bunch of small squares for the displacement map to work properly. However, I'm having an issue now where the corners of the building are pulling apart from each other. What's the fix for this?
-Brodie
-Brodie