- Sat May 16, 2020 6:52 pm
#399788
Hi,
finally when I use a Maxwell Material I can see the texture also in Rhino Rendered View. Good for the workflow!
Unfortunately I then adjust the uv mapping with Rhino so it fits my taste, but when I switch to Maxwell Fire the texture scale and position is different.
Dear Maxwell-Team, how are we supposed to work if we want that the texture position and scale does not change between Rhino and Maxwell? Maxwell Fire is nice for Render preview but for real time adjustments of textures I prefere the Rhino Rendered preview.
Thanks.
PS: I use Rhino 6 mac and MW5. Both in the newest versions
PSII : Wouldn't it be great if Maxwell plugin would test automatically if there is an update to be installed just like Rhino?
finally when I use a Maxwell Material I can see the texture also in Rhino Rendered View. Good for the workflow!
Unfortunately I then adjust the uv mapping with Rhino so it fits my taste, but when I switch to Maxwell Fire the texture scale and position is different.
Dear Maxwell-Team, how are we supposed to work if we want that the texture position and scale does not change between Rhino and Maxwell? Maxwell Fire is nice for Render preview but for real time adjustments of textures I prefere the Rhino Rendered preview.
Thanks.
PS: I use Rhino 6 mac and MW5. Both in the newest versions
PSII : Wouldn't it be great if Maxwell plugin would test automatically if there is an update to be installed just like Rhino?