Page 1 of 1
Maya Lights
Posted: Sun Apr 05, 2020 4:11 pm
by mjcherry
Do Maya lights not work with v5? I'm on OS X so I don't have a v5 plugin yet, however, I am exporting the scene as an MXS to render in Studio v5. Maya lights are not working.
Best,
Matthew
Re: Maya Lights
Posted: Mon Apr 06, 2020 11:19 am
by Nasok
I've recently exported Maya scene to Maxwell V5 studio with a few Maya area lights (light panels) - works fine.
Altho - I used manually built Maxwell material for those lights with HDR image as a source.
Also, as you know not all Maya light types are supported generally by Maxwell
Only
Point, Spot and Area lights are supported (as upon export Maxwell automatically generated geometry and emitter material for those) -
https://nextlimitsupport.atlassian.net/ ... a+-+Lights
Re: Maya Lights
Posted: Mon Apr 06, 2020 3:08 pm
by mjcherry
My problem came when using Maya spot lights. It may very well be a problem I'm having that is unrelated to Maxwell. I find Maxwell spotlights difficult to use compared to Maya's.
Re: Maya Lights
Posted: Tue Apr 07, 2020 6:02 am
by Nasok
spot lights - should work fine
I never liked them much honestly ... I know they could be useful in some scenarios.
Maya's spotlights have very good position controls with targets and "see through selected" - it is bit more tricky to arrange them in Studio.
What exactly isn't working there ? Emitter Material ? maybe it's the intensity ? or associated textures ?
Re: Maya Lights
Posted: Wed Apr 08, 2020 7:04 pm
by mjcherry
It's been wonky generally. Here is today's issue. I'm pointing the spot light at a specific spot, however, the light is going in a totally different direction (see attached images which I hope will illustrate the issue).
Re: Maya Lights
Posted: Thu Apr 09, 2020 8:52 am
by Nasok
Hmm - looks strange - can you share the side view of that light ?
Feels like it is pointing towards the wall and might be too close - that's why it creates that hot spot there.