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procedural texture on cloner object

Posted: Sun Feb 23, 2020 12:06 am
by Marc
Hello forum,

I'm looking for a way to add different images to a mograph cloner object. Say I clone 1 plane 5 times, is it possible to create a maxwell material wherein one can select a folder that randomly adds the images in that folder to each plane? I tried to use procedural textures, but haven't figured out how to get this to work. The manual contains an images which is what I'm looking for, but there is no tutorial on how to do this. I hope someone can help?

Kind regards

marc

Re: procedural texture on cloner object

Posted: Mon Feb 24, 2020 11:11 am
by luis.hijarrubia
We don't have that kind of extension at the moment. But it's a very requested one. It will probably be the next texture extension we work on, it can be a very good complement to random color and random uvs.