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Material Editor hangs 3dsmax 2020 when project files have been relocated

Posted: Sat Nov 16, 2019 7:18 pm
by vizport
Hi,

I installed Maxwell v5 and tried to load some max files. The following bug or feature appeared...

What is the problem?
I've experienced infinite hangs when a scene and textures have been relocated when the standard material editor opens. In previous versions of V4 Maxwell detects missing textures only when you open up a material in the editor. Then you can reassign paths.

Why do I need a fix?
Maxwell Plugin cannot be effieciently used in production with this bug.

What can be a possible solution?
Fix Maxwell Max2020 Plugin, so it only checks texture paths when a single material is opened. A popup should appear to reassign paths. A much better solution would be a automatic path scan like other apps have and a menu to quickly reload or reassign textures in a material.

Re: Material Editor hangs 3dsmax 2020 when project files have been relocated

Posted: Tue Nov 19, 2019 6:07 am
by James Linehan
Hi
I always process the scene through Maxwell studio and use the pack and go function to make sure I transfer the files and or textures properly. it's frustrating there are lots of quirky bugs and things you need to keep in mind it's always been like this.

Re: Material Editor hangs 3dsmax 2020 when project files have been relocated

Posted: Thu Nov 21, 2019 7:26 pm
by Stephan Hoesemann
Hi James,

I never moved my projects, so I didn't know about this. I need to bypass this now as I'm on a tight deadline.