Everything related to Studio
#401771
When opening a file, or after some interactions, the texture decal mode viewport display displays the MXM's selected texture wrong, but FIREs/renders correct. When dragging the material onto the object again, the display is correct, but all projector adjustments one did before are lost and have to be remembered and re-entered anew.

Also, the texture display is very low-res compared to that of modern render softwares.
#401786
Hello Andreas,

It's strange. What happens if you reselect the texture by using this button?

Captura de pantalla 2023-11-24 111213.jpg

Regarding the texture resolution, you can set it globally from the Preferences > Viewport Rendering > Performance group > Texture Resolution:

Texture resolution.jpg

I hope this helps.

Best regards,
Fernando
You do not have the required permissions to view the files attached to this post.
the render does not start

I tried hiding many of the objects in the scene wh[…]

Sketchup 2024 Released

I would like to add my voice to this annual reques[…]