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Two more beginner tutorials for industrial designers
Posted: Tue Mar 07, 2023 2:23 pm
by Andreas Hopf
Rendering wet asphalt and pavement
https://youtu.be/z3fIPa07YeY
Rendering regular, concrete paver and steppe grass
https://youtu.be/KyHnhLkmRBs
Re: Two more beginner tutorials for industrial designers
Posted: Wed Mar 08, 2023 1:24 am
by Micah Hostetter
Thank you. Good asphalt render. Good textures can make such a difference even over simple geometry. And... this helped me catch a smoothing error in my latest render.
Re: Two more beginner tutorials for industrial designers
Posted: Thu Mar 09, 2023 11:26 am
by CDRDA
Andreas, these are most excellent tutorials and a lot of work went into this, thank you! Really top grade results.
Maxwell Render needs more content like this and has for a long time since the apparent departure of the undisputed Maxwell guru, Mihai from the forums.
Micah's comment regarding quality textures is very much on point. I spent a long time wondering where that magic render button was, before I realised that the textures I used were rubbish and bringing my renders down. Of course I was also constrained at the time by my hardware back in 2009. Nowadays, we are spoilt for choice.
For any new users out there, especially professional users, investing in a decent texture repository will pay for itself very quickly.
Re: Two more beginner tutorials for industrial designers
Posted: Fri Mar 10, 2023 11:03 pm
by Andreas Hopf
Thanks. This
viewtopic.php?p=401601#p401601 is quite interesting and likely to be the future. Right now the 2k resolution is lacking for close-ups, and the normalmaps and roughness maps are not very good. But I'm sure AI textures will mature very rapidly.
Re: Two more beginner tutorials for industrial designers
Posted: Tue Mar 14, 2023 4:03 pm
by CDRDA
Andreas Hopf wrote: ↑Fri Mar 10, 2023 11:03 pm
Thanks. This
viewtopic.php?p=401601#p401601 is quite interesting and likely to be the future. Right now the 2k resolution is lacking for close-ups, and the normalmaps and roughness maps are not very good. But I'm sure AI textures will mature very rapidly.
Have you tried something like Topaz Labs AI gigapixel to upscale the textures?
Re: Two more beginner tutorials for industrial designers
Posted: Tue Mar 14, 2023 10:10 pm
by Andreas Hopf
No, I only have Topaz DeNoise AI. Main trouble with these AI textures is that right now, bump or normal maps ain't too good compared to an Arroway or Poliigon texture in my opinion.
Re: Two more beginner tutorials for industrial designers
Posted: Wed Mar 15, 2023 10:22 am
by Mark Bell
Thank you Andreas. Very well put together and presented ...... and good topics too. Thanks for sharing these on the Forum.
Re: Two more beginner tutorials for industrial designers
Posted: Thu Jun 22, 2023 8:21 pm
by Pedro Calixto
Andreas, thank you for sharing!