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By Andreas Hopf
When I compare these six methods (wall behind camera removed), all rendered 20 minutes (lighting setup in window title bar), constant dome plus sun comes out best in terms of three-dimensionality of scene elements, while HDRI plus emitter (plane outside windows, no glass/AGS) has the least noise. Also the physical sun looks better than the HDRI sun. What is best practice nowadays?

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By Max
i would go for dome+ sun + emitter, its the most realistic one, i dont care about noise, i do sl 22 (20 or 21 sometimes) on any render and then denoise it or retouch it if there are issues.
there are so many great denoisers out there that you should not worry about noise.

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Translucent "milky" glass

Cool, looking forward for your results.