- Thu Dec 26, 2019 1:16 am
#399185
Hi,
I've been trying to achieve visible light rays coming through perforations in this lamp shade. I know this requires some sort of atmosphere or fog. I could photoshop this but I am in general interested in achieving light ray affects in the native rendering. I tried playing with the "turbidity coefficient" in the "physical sky" setting but it only seems to affect sunglight not artifial lighting like the bulb I have inside the lamp.
From some research, It sounds like my desired effect might be possible with the maxwellvolumetric extension but I'm not really getting anywhere reading the documentation nor playing with settings under FIELD TYPE: "constant" and "noise 3D". I wonder about "partical based" field type which requires some sort of importable 3D geometry. Just can't seem to find any purchasable or downloadable particle fields online in the required .bin, .abc. .rpc .prt ect file format. I have access to Blender (with limited knowledge) which I know has some particle capabilities but I can't seen to figure out how to import anything into Mstudio.
I've attached a reference image.
Thanks so much for any help!
I've been trying to achieve visible light rays coming through perforations in this lamp shade. I know this requires some sort of atmosphere or fog. I could photoshop this but I am in general interested in achieving light ray affects in the native rendering. I tried playing with the "turbidity coefficient" in the "physical sky" setting but it only seems to affect sunglight not artifial lighting like the bulb I have inside the lamp.
From some research, It sounds like my desired effect might be possible with the maxwellvolumetric extension but I'm not really getting anywhere reading the documentation nor playing with settings under FIELD TYPE: "constant" and "noise 3D". I wonder about "partical based" field type which requires some sort of importable 3D geometry. Just can't seem to find any purchasable or downloadable particle fields online in the required .bin, .abc. .rpc .prt ect file format. I have access to Blender (with limited knowledge) which I know has some particle capabilities but I can't seen to figure out how to import anything into Mstudio.
I've attached a reference image.
Thanks so much for any help!