Everything related to Maxwell Render and General Stuff that doesn't fit in other categories
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By Mark Bell
#400978
Given Maxwell represents real world light analysis, is there a way to show the light distribution into a space or onto an object? The example below shows light values from natural light entering a room through windows with the light fall-off declining further into the space. Maxwell must calculate this lighting analysis during a render so would it be possible to show the values or at least a scale/bar for the illuminance in a scene?
lightvalues.jpg
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