Everything related to Maxwell Render and General Stuff that doesn't fit in other categories
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By choo-chee
#400789
Forester wrote:Choo-chee, I think that you are looking at the list of cameras under the Camera parameters, "Response" tab that shows "Maxwell" written on the tab.

Instead, click on the "Filmback" tab that shows "Custom" written on the tab. That should open the list of basic camera types.
can't find a "filmback" tab on Maxwell's camera's properties... (I'm still on V4 does that matter?).
on Maya there's a "filmback" but with other options and I guess it's not the one you mean as it's Maya's.
By buffalo deal
#400791
It is in Studio and I don't remenber if it was already available in V4 but it looks like this in V5
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By buffalo deal
#400792
I just checked in Maya Attribute Editor for the camera...and there is no such a "Maxwell Filmback" parameters.
Only Camera Response Preset

cheers

alex
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User avatar
By jojojoj
#401120
Hi There,

I'd be insterested to know what the plans for further development are. Seems that dev-pace has slowed down notably.
Thanks!

Yann
User avatar
By Matteo Villa
#401121
jojojoj wrote:
Thu Nov 18, 2021 2:51 pm
Hi There,

I'd be insterested to know what the plans for further development are. Seems that dev-pace has slowed down notably.
Thanks!

Yann
Yes is something I noticed too.

No more updates from the Devs about the upcoming features.

But I’m positive about the future.

I hope they don’t screw up this release like they’ve done with the V4.

Other rendering engines are improving fast;
Competitors are growing up faster then Maxwell Render, taking huge space in the rendering market.
Maxwell render need to bring something new sooner

If the developing roadmap need a loot of time to be accomplished, it’s better for the Devs to add something juicy to keep the users loyal to this Suite.

Adding new shaders, adding a complete ready to use library of free objects inside Studio to speed up our workflow, create a collaboration with Evermotion or Quixel Megascan like Twinmotion.

Actually I feel like this project is merely abandoned.

I hope to be wrong.
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