- Wed Jul 19, 2017 5:48 pm
#395008
Hello all, I wonder how you manage to use the HDRI skies in SU, since the Scale UV and Offset UV are way not obvious to use and there is no way to control quickly what setting does what etc...
I usually set up a mock up of my final modelling with a very simple volume in another SU file that has same location settings, and use HDRI in all slots, moving UV settings until the height of the HDRI horizon and the rotation of the sun suits the scene i want. I control each time with fire and this saves times but it is still pita to do..I know there is limitations in SU but well...this could be improved much!
All the tutorials I have seen don't really adress the matter or use old versions...Would like to know how you proceed! Thnx
Btw JD, if there was a switch that could lock settings so when moving a UV in Background it moves the whole other ones ( reflection/refraction/illumination) at the same tremendous time!
Thnx!
Nils
I usually set up a mock up of my final modelling with a very simple volume in another SU file that has same location settings, and use HDRI in all slots, moving UV settings until the height of the HDRI horizon and the rotation of the sun suits the scene i want. I control each time with fire and this saves times but it is still pita to do..I know there is limitations in SU but well...this could be improved much!
All the tutorials I have seen don't really adress the matter or use old versions...Would like to know how you proceed! Thnx
Btw JD, if there was a switch that could lock settings so when moving a UV in Background it moves the whole other ones ( reflection/refraction/illumination) at the same tremendous time!
Thnx!
Nils