- Sun Jun 18, 2017 3:42 am
#394641
Sorry to bring this up again, but I'm currently writing a tutorial for using the VIZPARK MXS Reference files of their vegetation collections together with Skatter, and I wanted to mention that I've misunderstood part of what this Render only feature helps with. I thought it would help also in the time and RAM used by SU that it takes to generate the Skatter points. But I've just realized the generating time itself and RAM, whether you use Render only or not, is the same. I thought you were limited in terms of that, but that's not the case.
And it's still possible to edit a Skatter group, even with Render only off, so that's not an issue either.
But of course there remains the advantage that with Render only, you can use the Preview limit to only get an idea of where your instances are while still having a pretty responsive viewport. That would be a welcome addition but practically speaking I haven't found working without Render only to be that much of an issue.
For example, even working with a couple of hundred thousand instances, it takes only a few seconds for them to appear in the viewport. Of course I can't navigate with the visible, but I just put them on a different layer and hide the layer. There is also the option in the Maxwell plugin to render layers which are hidden, so in many cases it's really not as bad as I thought. And when previewing with FIRE, I can first unhide the layer and launch FIRE, then hide the layer in SU and the models will still be visible in FIRE, so I can navigate the viewport in SU smoothly to find a better view.
Just wanted to mention all this please correct me if I misunderstood something about how Skatter works.
Hi Herbo,
Sorry to bring this up again, but I'm currently writing a tutorial for using the VIZPARK MXS Reference files of their vegetation collections together with Skatter, and I wanted to mention that I've misunderstood part of what this Render only feature helps with. I thought it would help also in the time and RAM used by SU that it takes to generate the Skatter points. But I've just realized the generating time itself and RAM, whether you use Render only or not, is the same. I thought you were limited in terms of that, but that's not the case.
And it's still possible to edit a Skatter group, even with Render only off, so that's not an issue either.
But of course there remains the advantage that with Render only, you can use the Preview limit to only get an idea of where your instances are while still having a pretty responsive viewport. That would be a welcome addition but practically speaking I haven't found working without Render only to be that much of an issue.
For example, even working with a couple of hundred thousand instances, it takes only a few seconds for them to appear in the viewport. Of course I can't navigate with the visible, but I just put them on a different layer and hide the layer. There is also the option in the Maxwell plugin to render layers which are hidden, so in many cases it's really not as bad as I thought. And when previewing with FIRE, I can first unhide the layer and launch FIRE, then hide the layer in SU and the models will still be visible in FIRE, so I can navigate the viewport in SU smoothly to find a better view.
Just wanted to mention all this please correct me if I misunderstood something about how Skatter works.
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