Everything related to the integration for SketchUp.
By JDHill
#377498
Version 3.0.0

Scene Manager
  • Added new Opaque Character.
  • Added new Transparent Character.
  • Added new Translucent Character.
  • Added new AGS (now Assistant-based) Character.
  • Added new Metal (now Assistant-based) Character.
  • Added new Car Paint (now Assistant-based) Character.
  • Added new Image Projector Character.
  • Added Texture Mirroring parameters.
  • Added Texture Rotation parameter.
  • Added Texture Hue parameter.
  • Added Camera Lens type parameter.
  • Added Custom Sun Type and Color parameters.
  • Added Sun Radius Factor parameter.
Object Properties Window (new)
  • Object Opacity.
  • Boolean parameter.
  • Object ID color.
  • Post-export normals smoothing.
  • Render-time Subdivision.
Maxwell Sea Window (new)
  • Produces a sea surface generated using RealFlow technology.
Maxwell Volumetric Window (new)
  • Produces a Constant Field or Noise 3D procedural volumetric.
Fixes
  • Some UI parameters were not initialized correctly.
By JDHill
#377499
Version 3.0.1

Changes
  • Added Material ID color material parameter.
  • Added enable/disable switch for Object ID color.
  • Changed installer tech on Windows, unifying all versions.
  • Zero-thickness Maxwell Sea & Volumetric are now auto-corrected.
Fixes
  • Displacement maps were not included in Pack & Go.
  • Camera Lens Type was not updating with Scene changes.
  • Grass was not rendering in the absence of Maxwell Render Suite.
  • Maxwell FIRE could crash when using the Draft engine on OSX.
  • Path-fixing in MXM Gallery downloads could fail in some cases.
Notes
  • Just in case you find it confusing, there will no longer be separate installers for the various plugin versions on Windows. When you run the installer, it will let you choose from a list, which versions of SketchUp to install for. There are also no longer separate installers for the Standalone & Render Suite plugins; rather, the mode in which the plugin runs is determined by the license found on the machine, which means you could upgrade from Free, to Standalone, to Render Suite, without having to download, uninstall, and install a different plugin. This represents a pretty big change, so please let me know if you find any problems. The OSX side will follow suit in the next build, but I am still working on that.
By JDHill
#378944
Version 3.0.4

Changes
  • Added support for SketchUp 2014.
  • Implemented a new unified installer for OSX.
  • Added Density parameter for Noise 3D Volumetric
  • Referenced MXM & MXS files are now included in Pack & Go.
Fixes
  • Image Based Environment offset was using radians.
  • Volumetric was setting the wrong Density parameter.
  • Switching Volumetric to Noise 3D and back caused an error.
Notes
  • As stated above, this version unifies installation for all plugin versions on OSX, as was done for Windows in 3.0.1. Installation on OSX is troublesome with an application like a SketchUp plugin, especially when it needs to support various versions of SketchUp. Various approaches have been used with this plugin in the past, each with its drawbacks; the one implemented here consists of a custom installer app that actually contains the plugin files, and figures out where to install them when you run it. More than being just an installer, it is really more of a plugin manager, as it is also capable of uninstalling the plugin automatically, from any SketchUp installations that may be present. However, I am not 100% sure that I like it yet, so please give it a try and let me know what you think. If you have any trouble, please see the readme for details on performing a manual installation; since the app contains the plugin files, you can easily get at them by using right-click > Show Package Contents.
By JDHill
#379178
Version 3.0.5

Changes
  • Updated to use Maxwell 3.0.1 binaries.
  • Metal Character now supports alpha clipping.
Fixes
  • MX::Settings.bind_node_to was not passed correctly.
By JDHill
#380010
Version 3.0.10

Changes
  • Performance improvements in material/texture handling.
Fixes
  • Fixed an issue with the Windows installer.
  • Fixed encoding issues under SketchUp 2014.
  • Fixed an issue with Material ID being set to grey.
By JDHill
#380157
Version 3.0.11

Fixes
  • Fixed text encoding issues on SketchUp 2014.
  • Maxwell FIRE links now open in a new browser.
By JDHill
#382782
Version 3.0.15

Changes
  • Switched to the Maxwell Render 3.0.1.3 SDK.
  • Added a new Maxwell Scatter feature.
  • Added Maxwell Sea Wind Speed parameter.
  • Added material Shadow & Matte switches.
  • Improved installer logic on Windows.
Important Note
  • Maxwell 3.0.1.3 is crashing with MXS References containing instances; this also affects MXS References used in the plugin, as well as the new Maxwell Scatter feature, which operates in terms of MXS References. The workaround is to disable instances when exporting an MXS intended to be used for referencing (which is not generally a bad idea, regardless). Since the Standalone plugin has no option for disabling instances, the workaround there is to fully explode the SKP model.
By JDHill
#385544
Version 3.1.0
  • Update to Maxwell 3.1.0 binaries
  • Now supporting SketchUp 2015 (64-bit only)
  • Add Spotlight Emitter Character
  • Add Camera Response
  • Add Exposure Presets
  • Add Floating Shadows (FIRE)
  • Add Floating Reflections (FIRE)
  • Add White Point
  • Add Tint
  • Add Render Zone
  • Add Global Displacement/Dispersion flags
  • Add Hide to Camera in Shadow Ch.
  • Add Release License function
By JDHill
#385545
Version 3.1.1
  • Update to Maxwell 3.1.1 binaries
  • Extra Sampling feature was not working from the plugin
By JDHill
#386467
Version 3.1.3
  • Update to Maxwell Render 3.1.1 binaries
  • Image Projector material Character was not working
By JDHill
#387155
Version 3.1.4
  • Fix an issue with MXM file references crashing on OSX.
By JDHill
#387831
Version 3.1.5
  • Update to Maxwell 3.1.99.8 libs.
  • Add material Priority.
  • Add PSD output support.
  • Add new Output modes.
  • Add Reflectance Channel output.
  • Add Maxwell Sea Repeat U/V params.
  • Add Maxwell Scatter Uniform Scale param.
  • Add Maxwell Scatter Remove Overlapped param.
By JDHill
#389058
Version 3.2.1
  • Fix issue with Maxwell FIRE & material preview intermittent updates.
  • Fix MSVC 2013 redist missing from installer (for license activator).
Will there be a Maxwell Render 6 ?

Let's be realistic. What's left of NL is only milk[…]