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Plug-in betas

Posted: Tue Jan 14, 2014 7:08 pm
by Mihnea Balta
Version 3.0.5
  • workaround for Revit bug which produced misplaced faces in family instances which contained imported symbols
  • fixed: Maxwell button became unusable after opening the family editor
  • fixed: the family editor exporter wasn't using the updated exporter code in Revit 2014
  • fixed: the export button didn't work if an image output path wasn't set in Revit 2014
  • fixed: the installer didn't find the Revit install path if a localized or bundled version of Revit was used
  • fixed: the addin didn't load in some cases

Re: Plug-in betas

Posted: Tue Jan 14, 2014 7:08 pm
by Mihnea Balta
Version 3.0.6
  • implemented pack'n'go

Re: Plug-in betas

Posted: Thu Feb 13, 2014 1:53 pm
by raduc
Version 3.0.7
  • fixed: exported camera framing was different from the Revit viewport
  • fixed: crash when setting the current month to January

Re: Plug-in betas

Posted: Tue Apr 01, 2014 1:34 pm
by raduc
Version 3.0.10
  • fixed: crash when Export MXS was enabled in Pack'n'Go
  • fixed: crash in scenes that contained stills
  • fixed: railings and balusters didn't get exported correctly
  • fixed: the topology mesh material didn't get exported (2014 only)

Re: Plug-in betas

Posted: Mon Apr 07, 2014 4:02 pm
by raduc
Version 3.0.12
  • fixed: wrong baluster positioning in some cases
  • fixed: crash when exporting some external links with Pack'n'Go

Re: Plug-in betas

Posted: Mon Apr 28, 2014 12:12 pm
by raduc
Version 3.0.13
  • added support for Revit 2015

Re: Plug-in betas

Posted: Fri Jun 06, 2014 5:39 pm
by raduc
Version 3.0.14
  • fixed crash in Revit 2015 when opening material editor with an object selected
  • fixed wrong object flags for elements with emitter only materials
  • fixed the Revit 2015 plugin was installed instead of the Revit 2014 one

Re: Plug-in betas

Posted: Thu Jun 12, 2014 2:49 pm
by raduc
Version 3.0.15
  • fixed crash when trying to set materials in scenes with linked files
  • fixed crash when rendering scenes that contain some materials that can't be translated

Re: Plug-in betas

Posted: Mon Jun 16, 2014 3:09 pm
by raduc
Version 3.0.16
  • fixed crash that could sometimes appear when closing Revit
  • fixed the assigned to column in the material editor wasn't accurate sometimes

Re: Plug-in betas

Posted: Thu Jul 24, 2014 4:13 pm
by raduc
Version 3.0.18
  • added multiple selection and edit to the material editor
  • materials can now be sorted by clicking any of the columns
  • fixed plugin sometimes exported misplaced family instances

Re: Plug-in betas

Posted: Wed Aug 13, 2014 9:43 am
by Mihnea Balta
Version 3.0.19
  • fixed: the 2015 plug-in could not be installed if Revit 2014 was not present

Re: Plug-in betas

Posted: Thu Aug 28, 2014 9:05 am
by Mihnea Balta
Version 3.0.21
  • fixed: crash when opening the material list if the MXM file names were too long
  • fixed: error "Byte_get_blue" when trying to translate some native Revit materials

Re: Plug-in betas

Posted: Sat Sep 05, 2015 10:57 am
by Marton Day8
Version 3.1.9
  • Compatible with the Maxwell 3.2 SDK
    Fixed: "Screen Mapped" parameter worked in inverse mode
    Added: Reflectance channel option
    Removed: BMP file format option from channel format types (bmp for channels is not supported by Maxwell)
    Changed: default channel format has been changed to exr32
    Added: opens Maxwell Fundamentals Video page before exporting to Maxwell Render
    Added: Can save render output image in PSD format (8,16 and 32 bit)
    Improved: "Maxwell Render Parameters > Render Channels > Render Type" has new options: "All, Diffuse, Reflection, Refraction, Diffuse + Reflection, Diffuse + Refraction"
    Improved: Grass can be added to Mass items too.
    Improved: Grass dialog add button width changed (to show the text better)

Re: Plug-in betas

Posted: Fri Oct 30, 2015 1:42 pm
by Marton Day8
Version 3.2.1

Fixed: Family Symbols exported sometimes in wrong position
Fixed: Maxwell Grass panel - adding grass for an object and after that adding grass to another object was listed as the new grass were on the first object
Fixed: Maxwell Grass was not working - Now the Installer adds the right Maxwell Extension to the install package

Re: Plug-in betas

Posted: Thu Jun 02, 2016 6:15 pm
by Marton Day8
Version 3.2.5

The new version is downloadable from the Early Build site (with lot of new/improved functionality)

Márton