- Tue Jun 28, 2005 7:16 pm
#40294
This is an advice that can reduce render times. Maxwell takes much time calculating rays from sides of the emitters that are hidden, here you have two examples, they are identical, the only difference is that the second one has no emission faces inside the scene floor. As you can see, in only 10 minutes of render time the second one is much cleaner.
Conclusion: avoid hidden emitters, that is, faces inside objects or in other positions where the light will never reach the eye.
Conclusion: avoid hidden emitters, that is, faces inside objects or in other positions where the light will never reach the eye.
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