User avatar
By audrius01
#384889
Thanks a lot for you time, Seghier. I really appreciate that!

So here are my problems (hope pics will be visible this time). I'm using water as a solid box, maybe that's the problem..

Everything looks fine with the day light
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I clearly have problems with sun...
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And same problems with emitters..
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User avatar
By audrius01
#384896
yes, my water is a solid box and it fully intersects with ground (tiles). And here I'm not using sea extension or displacement.
according to the law of physics it should work..

here is the rhino scene:
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here is my water material. It's from default maxwell material wizard

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User avatar
By seghier
#384897
according in law of physics it don't work because the water must not intersect with ground like that
in reality water in a pool for example or sea intersect witj the same faces
; but in studio the faces duplicated give wrong result
try with little distance between water and the pool . than try with plane only than with maxwell sea
and make comparaison
User avatar
By audrius01
#384898
okay, so it's because of the material.
I did some tests and as you can see the geometry doesn't matter, in both cases (solid and plane) the result is the same. What does make a difference is the material. I've downloaded glass which lets shadows through and it gives me close to what i need.

Here is a single plane. As you can see sun still can't get through it
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Same plane with an emitter light, still nothing...
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Plane with sky only-looks good, just like the solid did.
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And here is what I need, here I'm using glass applied to the solid which fully intersects tiles. As you can see, both emitter and sunlight goes through.
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User avatar
By audrius01
#384901
Thanks Seghier.

I want water to look much more transparent under the sunlight and emitters.
I just don't get why under sky light water looks so clear (just like a normal water) and under the sunlight and emitters it becomes so dark?
In your examples too, it just looks wrong!

That's how water looks like under the sun, crystal clear
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It's big difference compare to this, don't you think so???
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