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1.x: The Lamp Shade

Posted: Wed Aug 16, 2006 11:48 am
by Hervé
Here is a good and a fast sss turn >> around (hehe) solution..

open the mxs, and render with "-ML" option, there you have total control over everything..

- the bulb itself (emitting from up and down)
-the look of the shade (from opaque to very translucid)
-the light emitting from the shade

(note that one outside_shade object is hidden from camera )

Play with and understand the principle...
One mxs is better than a 1000 words.. hehe

http://www.divshare.com/download/72072-a57

and the result after 10 min. on my small comp..

Cheers and enjoy...


Image

Posted: Wed Aug 16, 2006 1:49 pm
by sandykoufax
Very nice tutorial, Herlix. :wink:

Thank you very much. :D

Posted: Wed Aug 16, 2006 2:27 pm
by spekoun
Yes, it is nice trick. And it was good to see your setup, for me.

BUT! This is exactly way, that i do not want to take with Maxwell. I can enjoy complicated light setting in Cinemas Advanced render. I bought Maxwell for his simple light setup. I hated these neverending light tests in C4D.

So i think, it is temporarily very good solution, but not final solution. It would be fast rendering of real geometry with SSS lampshade material. I think this the way of Maxwell should (and i think NL want to) go...

cheers...

Posted: Wed Aug 16, 2006 3:27 pm
by Hervé
SSS will improve in the next releases I'm sure... meanwhile you have a usable setup that also gives you real time feedback of the look you're after.. and it can't be so complicated, com'on, if I found it. hehe

the diffence with you C4D trick is that indeed the mixed results force you to tweak an good amount of time before getting what you want. Here it is not the case... you just adjust the different sliders while it's rendering and voila... done..

Thanks Spekoun and Sandy... :wink:

I noticed anyway that lamp shades have different translicidity, also some are very lit while they let little light go out... just all the styles in one...

cheers
H.

oups forgot... you would not get better results (regarding lamp shades) with real sss.. ya no... :wink:

Posted: Wed Aug 16, 2006 4:15 pm
by SunlightRocker
Looks really great. Thanks alot Hervé.

Posted: Wed Aug 16, 2006 5:43 pm
by firebird
definitly a way to do this, but I go along with spekoun, that I don´t want to tweak lightning settings till i find the right solution!

but for your image, definetly a good way! :wink:

Posted: Thu Aug 17, 2006 12:49 pm
by j_man
Hi Hervé

damn you rapidshare ways! Any chance of helping a firewall junkie in on your secrets?

TIA

Josh.

Posted: Thu Aug 17, 2006 1:42 pm
by Maximus3D
Good tutorial Hervé, and thanks for sharing :)

I put up a mirror for this and other files as some isp's blocks rapidshare and similar services.

http://mxw.ath.cx/lamp_herve.zip

It should be online 90% of the time, if there are any problems let me know asap.

/ Max

Posted: Thu Aug 17, 2006 2:32 pm
by Hervé
ahh thanks a lot Maximus... yeahh I know that damn rapidshare... ttssss.. well Max did the job.. as always... ahh Max, you're good like good bread (old Frensh expression..) :wink:

OK J_man, I hope you could DL it...

Posted: Thu Aug 17, 2006 2:41 pm
by j_man
ah - thank you maximus!

here is another link just to show no hard feelings!

happy lingling!

J.

http://maxwell.joshuanewman.net/files/lamp_herve.zip

Posted: Thu Aug 17, 2006 2:46 pm
by Maximus3D
You're welcome Hervé and j_man :) i'm glad to be of some assistance. Your scenefile helps people so they need to be able to get it.

French bread, yum yum now that sounds good! :D

Good idea j_man to have multiple mirrors, if one goes down the others take over. Thanks :)

/ Max

Posted: Thu Aug 17, 2006 3:07 pm
by j_man
and Hervé,

good work, nice work around giving great results!

Josh.

Posted: Fri Aug 18, 2006 7:40 am
by Hervé
Thanks, my brain is hot now, since my new fur hat...
glad you like it... :wink:

Posted: Fri Aug 18, 2006 12:42 pm
by x_site
nice one my main man....

Posted: Fri Aug 18, 2006 1:41 pm
by Hervé
x_site wrote:nice one my main man....
LOL :wink: